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WhereThatWallAt

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A member registered Dec 06, 2020

Recent community posts

(1 edit)

What's the setup like if one wanted to play around and try to add their own custom features? I've never really dabbled in modding or with unity, so any and all advice/help would be amazing. I've been looking through the source code but I assume a lot of the important stuff I was expecting is handled on the unity side that I can't see. (Edit: I should clarify that I'm fairly experienced programming wise, particularly with C#)