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whutch

4
Posts
A member registered Jul 18, 2019

Recent community posts

Pros: Pleasant music. Interesting mechanic. Very challenging. Transition from title screen to game map is nice.

Cons: Character moving at different speeds than the camera in different sections is jarring, especially at the sharp turns. Could limit the amount the character can veer per second (the max amount could be mapped to difficulty options).

Pros: Title and backstory screens. Atmospheric music. Nostalgic sprites. Traded a pizza for a mouse. Game can be completed.

Cons: No idea what I'm supposed to be doing (less of a con in a point and click puzzle game). Formatting of text on backstory screen is difficult to read. English dialog could use an editing pass. Area transitions can be confusing (once you start going left in the back rooms, it was difficult to tell if a transition was intentional or a bug).

Pros: Fun concept and lore. Good looking PDF. Simple mechanics. Multiple language options. Can be played with wide range of players (including solo).

Cons: I don't know enough Bon Jovi songs. Not sure how the well the difficulty scales; it reads like it would get significantly harder with each less player (due to separation range increasing each full round). Prayer Roll needs clarification and/or redesign (see below).

Notes: There's some ambiguity in the Prayer Roll section. It says Bon Jovi gains power "if a 1 is rolled on the dice", but you're rolling two dice (d10+d100). Rolling a 1 (total) on two dice is impossible; does it mean if one or both dice show a 1? If so, do you still check the result (total of both dice) on the prayer chart? Also the prayer chart only has 50 entries but (1d10+1d100)/2 yields numbers up to 55. And how do you handle dividing odd numbers by 2? I think the whole section needs to be rethought.