The strong personality and audio of the game really stood out to me, perfect for the size of this apparent demo/POC (according to the sign at the end of the game). I also enjoyed the simplicity of the controls.
Maybe it would make more sense when fully developed to the intent of the creators, but the combat seemed almost entirely unneeded and I would have preferred to have another puzzle or two instead and I think it would have benefitted from focusing on the core mechanic. While I enjoy the look of the game there was a point when I was a little bit lost on what to do (pushing the gravestone) so maybe a little more focus on UI would have helped there.
wileyqb
1
Posts
A member registered Nov 16, 2022