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WilhelmKaiser

4
Posts
1
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A member registered Mar 03, 2023

Recent community posts

The 0.6 Update is brilliant! I love the new ideas like upgrading the keep. But i encountered a few bugs. 

- sometimes the peasants are not respawning and so you are stuck with 7 or whatever you have at the moment

- giving the people money to increase their happiness also increases my gold, so... yeah :D

Blue Sceen Crash

I really like the 0.5, but sadly it crashes very often and the savegame is broken after the crash.

Error

objects/Units/OrchardFarmer.lua:83: attempt to index field 'animation' (a nil value)

Traceback

[love "callbacks.lua"]:228: in function 'handler'

objects/Units/OrchardFarmer.lua:83: in function 'serialize'

objects/State.lua:167: in function 'serializeObject'

objects/Structures/Orchard.lua:282: in function 'serialize'

objects/State.lua:167: in function 'serializeObject'

objects/Controllers/JobController.lua:92: in function 'serialize'

objects/State.lua:372: in function 'save'

objects/Controllers/SaveManager.lua:69: in function 'save'

states/ui/pause/menu.lua:91: in function 'onclick'

libraries/loveframes/objects/image.lua:134: in function 'mousereleased'

libraries/loveframes/objects/base.lua:148: in function 'mousereleased'

libraries/loveframes/init.lua:320: in function 'mousereleased'

states/game.lua:348: in function <states/game.lua:346>

main.lua:77: in function <main.lua:51>

[C]: in function 'xpcall'

[C]: in function 'xpcall'

Looks very interesting, maybe all I ever dreamed of.