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williamthewishing

2
Posts
A member registered Dec 06, 2021

Recent community posts

I played this fangame tonight and enjoyed it but I have a question: what is the win condition? Like I did beat the game but I didn't understand HOW I beat it. I was just kind of playing as normal, and, after wandering around for 31 seconds after collecting the 9th notebook , BAM, the end screen popped up. I would like an explanation. Also do the door locks have any use in this? I didn't see any swinging doors anywhere. Also the 9th notebook didn't have any math problems tied to it, it just picked up instantly. Also my high score only displays as 7 notebooks even though I had 9 when I cleared. Also which characters exactly are in this? I don't recall running into Arts And Crafters or First Prize although they had portraits in the principal's office. Are they not present?


Also I know above it says "V1.1.0 is the last update!" but I would suggest to change the bully's spawn positions (all the spawn positions I saw were in corners, posing no threat) to 'doorways'. I would also suggest that if the door locks really have no use that there be some swinging doors added in some of the room transitions. I think Baldi or the Principal would probably be able to just go around to another entrance really close by in most instances making it not very effective against them but it could still be useful to ward off Playtime encounters sometimes at least if you don't have scissors. Maybe it could block Gotta Sweep as well?

(3 edits)

Yo I love this. It has a major issue of an accidental 'meta-progression' where as long as the game's open it remembers your progress from last round. If you have a round where you get the milk and 4 cookies and then die and then you respawn and get one cookie on the table the game will just end. This is a problem and I am the only person I have seen so far (haven't watched too many videos of this game) that I know has actually gotten the ending legit in one run (all five cookies + milk). That's gotta get fixed. Other than that though I would legit love to see this get more maps added. Like please. I did some seeded speedruns and it was fun. Like I don't know why I like this game that much but I do and I would love to see more maps please. Also though I might would want to see there be other interactable objects that we could hold on to to ward off santa because as it currently stands you're entirely fucked in most places of the house if santa comes after you and you don't have a cookie to distract him. Well, actually scratch that I think just making us able to throw the glass and distract him with that would work well enough. Uh also the hit detection for grabbing and placing items is really wonky. It's really easy to just not pick up the item you're trying to pick up and waste time trying to get it and it's also really easy to accidentally throw your cookie when trying to place it on the table. That being said though, in sort of a yin-yang scenario, this kind of makes speedruns a bit more interesting cuz you sort of have to fine-tune your grabbing/placing skills to get the most optimal run so it can actually be argued as to whether this should be fixed or not lol. At the very least I think the metaprogression glitch should be fixed and glass-throwing for distraction purposes should be added. I would really love to see alternate maps or maybe for this to even turn into a bigger paid steam game where there are many maps and items and enemies and gimmicks. I'd probably even buy several copies and gift them to friends cuz I love this shit so much lol. One thing that I have to say is that if you do expand this game please keep it 'softcore' horror elements. I really don't like looking at blood and gore and shit and I don't think those things are necessary for what this game is going for. Uh also I think you should add windowed option, resolution options, graphics quality options, and mouse sensitivity options. Anyways I hope you appreciate my comment. Have a good day. :)