Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

witch_kaira

6
Posts
A member registered Nov 20, 2020

Recent community posts

Oh =\ well, that's ok. I can't buy a graphic card not even a new pc now cause the prices here a very expensive, I had the bad luck to be born in Brazil XD

But anyway, thank you for all the patience you had to try to help me, I appreciate that. And good luck to develope the rest of the game, it looks great so far ^^ I wish you all the best :)

Yes everything here is up-to-date. I'm using the same debian version as you. I can't test other linux games made with unity because most games are for windows only and also requires a graphic card and I don't have one =\  so I don't know if a game for a weak pc would work here, I don't know any that I could try. After seeing the log probably it's because my opengl it's too old =\

I'll leave some more detailed specs here:

kaira@darkness:~$ cat /etc/debian_version
10.6
kaira@darkness:~$ uname -a
Linux darkness 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) x86_64 GNU/Linux
kaira@darkness:~$ glxinfo | grep version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
    Max core profile version: 0.0
    Max compat profile version: 1.4
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 2.0
OpenGL version string: 1.4 Mesa 18.3.6
OpenGL ES profile version string: OpenGL ES 2.0 Mesa 18.3.6
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16

The log:

Mono path[0] = '/home/kaira/Desktop/Terminus Linux/Terminus_Data/Managed'
Mono config path = '/home/kaira/Desktop/Terminus Linux/Terminus_Data/MonoBleedingEdge/etc'
Display 0 'W1943 19"': 1360x768 (primary device).
Unable to load player prefs
Desktop is 1360 x 768 @ 60 Hz
Unable to find a supported OpenGL core profile
Failed to create valid graphics context: please ensure you meet the minimum requirements
E.g. OpenGL core profile 3.2 or later for OpenGL Core renderer
[Vulkan init] extensions: count=2
[Vulkan init] extensions: name=VK_EXT_debug_report, enabled=0
[Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0
Vulkan detection: 0
No supported renderers found, exiting (Filename:  Line: 627)

Actually my computer doesn't have 3D acceleration, I'm using a pentium dual core E5200 and 4gb of ram, I had a nvidia in the past but I lost it cause it overheated. I appreciate the support and I'll wait until it have a better compatibility.

(1 edit)

Here I use opengl by default, so it should run, but it doesn't, it quickly opens a window and closes right after, like it opens but closes in less than a second, maybe because computer is too old too? But as it's a game with ps1 graphics I thought it would run here, is there a list of minimum requisites necessary to run the game? Maybe it would help to know. And thank you for answering me and for the patience to try to fix this on linux, it's rare when developers answer the public and give this kind of attention, so thanks again, I appreciate that ^^

Ok, thank you :)

The distro I use here is debian buster, I don't know if it has something to do with debian.

When I read that there is a version for linux it made my day, I use linux and people only give attention to windows, but my happiness was gone when I tried to run and nothing happened, I tried to open it on terminal and this appears on the screen: Loading in SingleInstance mode
But nothing happens, the game doesn't open, how can I make it work here?
I use debian buster with kde.