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wittyminx

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A member registered Dec 25, 2022 · View creator page →

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Hi! You need to copy the card sets from the DLC into c:\Users\USER_NAME\AppData\LocalLow\WittyMinx\NSFWSolitaire\CustomCardSets\

When you install the game and the DLC from Steam, they are automatically located in where the Steam installs them. But with a normal download (like from itch.io) you have to handle the DLC content like card sets you'd make yourself in the editor. Those get created in the app's data directory, in CustomCardSets subfolder

Oh.. I guess it's the analytics module then? I don't use any other functionality above the bare-bone essentials of Unity. 

Or it could be the Unity versions? I use 2023.x engine version. Maybe the other games you played were built on earlier versions? I update the engine as new versions of it come out. Maybe it just solves itself later on.

The only thing I found googling is this https://discussions.unity.com/t/the-procedure-entry-point-error-in-windows-build... Could be some restrictions on your PC. Most likely, you'd experience this with many other Unity games, or maybe games that use the same features of Unity this game is using (e.g. Analytics). In any case, there isn't anything I can do, as it's an engine/OS issue. You could change some Windows settings if it indeed is very restrictive setup, or just play on another device I guess.

Must be some issue with Unity game engine. Though I've never encountered this. What operating system are you on? Which device?

In my top-3 favorite porn games. Wonder if the dev will continue working on it and release on Steam at some point.

Hi. It's different processor types of Android phones. Typically phones are either arm64 or armeabi7. The 2 other (86 and 86_64) are for Chromebooks.

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Hi again, I uploaded the update for the Android version about a month ago. All the variants work fine there now. Currently working on localizations to 10+ languages. I expect to publish another update this weekend (depends on the translators)...

Hi, on Android you just need to drag the card, even if it's not at the top of the stack.

Actually, I haven't updated the Android version for a while. I hope to finish major development tasks in the desktop versions by the end of next week and then publish an update for Android as well.

The coding part to add an animation is very easy actually. The issue is to draw more images since right now I don't even have the contacts of the artist who drew this pack back in 2020. Images of this quality take months to draw.  But maybe I could add animations with other gfx packs. Thanks for the interesting idea :)