Probably around the 1.0 release.
Artur Smiarowski
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Settlements have simulated orders, so all NPCs are equipped with items constructed from available resources. It was different for special locations since they don't have crafters. :)
The colors would be problematic because they would require remaking all existing images and splitting them so only parts of them could be recolored programmatically depending on resources. I'm not sure it would be worth it.
Around version 1.0, you can find the roadmap here: https://wizardsofthecode.itch.io/soulash-2/devlog/671152/soulash-2-roadmap-to-v1...
Hey, check this guide: https://itch.io/t/67604/how-to-get-a-steam-key-from-your-itchio-purchase
Let me know if it works. :)
Thanks for sharing your impressions! The Soulash 1 harshness of the world definitely had a different feel to it than the sequel. As things are more contained in their regions in S2 it's also much easier to avoid danger or run away. It's much safer, but areas are now a mix of procedural and handcrafted, so there are fun things to explore, and there's higher replay value for our adventures. I still plan to add some more depth to the world and, especially in Dark Fantasy mode, recreate some of that same feeling from the first game. :)
Sounds cool, find me on Discord https://discord.gg/Y2dwG4c and let's talk details. :)
Extending family functionality is a common request, so hopefully I'll manage to fit it into the game. :)
The 4 core functionalities that are planned are inviting NPCs to party, managing settlements, including inviting NPCs, battle and conquest systems, and story & events in 1.0. The families could fit into the settlement system update potentially, but we'll have to see.
Hunting skill is planned that will be a combat skill for bows, and at least Necromancy will come once we have the army mechanics. We'll see what else, but it's also worth noting that modding tools will come in a few weeks, and there are already some interested players on our Discord server who are eager to introduce more magic skills. :)
Thank you for the great feedback, I'll keep tweaking the skills. The crafting skills have the extra benefit of allowing upgrades to items (replacing of materials on the fly), and that's way more powerful than actually making the item because you don't have to track down NPC crafters to improve your gear. All the skills will go up to level 50 when EA releases in a month, so there will be some more powerful items reach later, some of which may not be accessible through NPCs.
You can try using Device Manager https://www.onmsft.com/how-to/how-to-update-drivers-on-windows-10 to update drivers, or check in the driver manager what hardware you have and get the latest drivers manually from official pages, for example, the CSR Bluetooth should be this one https://www.driverscape.com/download/csr-bluetooth-radio and Realtek maybe this one, but I'm not sure https://www.intel.com/content/www/us/en/download/19336/realtek-high-definition-a...
I'm not sure about other games that use SDL 2, and I don't know about buffers or latency changes in the files.