You've got a nice base for a rhythm game, GG ! ; P I would encourage you to polish your game with sounds and VFXs, it would be super great ; D !
WLHib
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Thanks for your comment : D ! Our character's moving pattern was indeed conceived this way to have a quick but risky speed, so you can replace yourself easily on the field (for example, if you have the wrong weapon).
However, this doesn't mean it couldn't be improved. I'll ask veevoy if he wants to maintain our project ; ) !