Thanks for the update. I will borrow an XBox controller and have a play. Good luck my friend.
Thanks
Wobblyfootgamer
This does look really cool. The graphics are crisp. Great audio, nice menu setup but the only downside is the game is not configured for qwerty keyboards and using q,z,s,d to navigate around was great fun but unfortunately, It kinda made the game unplayable for me. Have you got plans to extend the key binding to allow for user modification? That would be cool.
However, if the options are there and I didn't see it then I'm as blind as a bat lol.
Good Luck
wobblyfootgamer
Well done to everyone involved. I can tell a lot of work went into this little project as it's been put together very well. It may be short but defo worth having a play. Good Luck everyone and thank you for this. Have you got any thoughts on expanding this ?
Regardswobblyfootgamer (want's to see more )
A very nice short game. I liked the story line, the little adventure and the fact that there was a task a to be completed but while listening to the background noise, I felt I had to keep looking behind.
This could possibly be the start to a larger project as the overall game play is somewhat different to the standard games you get. Great work.
all the best
wobblyfootgamer @ YouTube
Morning My Hand Studio,
Can I just say that this a lovely well polished Pre Alpha you have released here. I played the Pre Alpha twice and have pinned them together in a video below. The first game play I do a lot of the exploring and found what might possibly be a couple of bugs. At the end of the first gameplay I headed back to the start and jumped over the rocks that fell and I then stupidly dropped down into a ditch and couldn't get out. That was the end of that session.
I made myself a coffee (it's 7am lol) and had five minutes and then thought "I will play it again and complete it". So I've posted the video below with some timestamps for you to have a look and decide if they need fixing but overall, what a lovely Pre Alpha release. A great little valley for exploring.
Also, there is no commentary and I haven't done any commentary for a while as I hate the sound of my own voice but have had a bit of a cough so I didn't want to ruin the gameplay.
Good luck
wobblyfootgamer @ YouTube
I decent retro shooter which I am currently enjoy playing. AS one of the other posters said, the gun doesn;t get shown in some areas when scrolling the mouse wheel so the bombs became my main weapon which I didn't mind.
Here's my video with no commentry.
Part 1 levels 1 and 2
Part 2 which is Level 3Good Luck and keep up the great work
Wobbly
P.S. I will finish Shrine II off and post the vids.
What a Gem of a game. I like the style of graphics and the overall gameplay but this was one of those games where I wanted to visit every where to see if there were any hidden secrets.
I did miss the feather on top of the coloumn about half way in but I did find the feather in the cave before the flight through the brambles near the end.
Great cut scenes as well.
Well done.
wobbly
Morning Dude,
I fell ill about a year ago and it affected my health a lot and one of the symptons was a chest infection which has and still does cause coughing but it's much better these days and is just starting to clear up so hopefully and I think, fairly soon I will be back to talking in videos lol
I'm glad to hear your working on a new project. Is there anything you can share, screenshots etc?
Cheers
Wobblyfootgamer
I've got a crash Siris. I'm just after the train station asault and have ran towards where the train exit's. I turn left and then booom.
Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoading.cpp] [Line: 2916]
RecastNavMesh /Game/Maps/PineBluffs/Hike_P.Hike_P:PersistentLevel.RecastNavMesh-Default was found in memory and is an export but does not have all load flags.
0x00007ffa00f6a799 KERNELBASE.dll!UnknownFunction []
0x00007ff6b35de986 ProjectDragon.exe!UnknownFunction []
0x00007ff6b35e2288 ProjectDragon.exe!UnknownFunction []
0x00007ff6b33b8e0d ProjectDragon.exe!UnknownFunction []
0x00007ff6b36501b9 ProjectDragon.exe!UnknownFunction []
0x00007ff6b367618a ProjectDragon.exe!UnknownFunction []
0x00007ff6b3630ee2 ProjectDragon.exe!UnknownFunction []
0x00007ff6b36749dd ProjectDragon.exe!UnknownFunction []
0x00007ff6b3691f65 ProjectDragon.exe!UnknownFunction []
0x00007ff6b3690ab6 ProjectDragon.exe!UnknownFunction []
0x00007ff6b365f08a ProjectDragon.exe!UnknownFunction []
0x00007ff6b38c863a ProjectDragon.exe!UnknownFunction []
0x00007ff6b38c8155 ProjectDragon.exe!UnknownFunction []
0x00007ff6b38ec234 ProjectDragon.exe!UnknownFunction []
0x00007ff6b38eb6f0 ProjectDragon.exe!UnknownFunction []
0x00007ff6b362e6b7 ProjectDragon.exe!UnknownFunction []
0x00007ff6b3897518 ProjectDragon.exe!UnknownFunction []
0x00007ff6b3898d67 ProjectDragon.exe!UnknownFunction []
0x00007ff6b36eaf9f ProjectDragon.exe!UnknownFunction []
0x00007ff6b3845651 ProjectDragon.exe!UnknownFunction []
0x00007ff6b38443a6 ProjectDragon.exe!UnknownFunction []
0x00007ff6b38442ab ProjectDragon.exe!UnknownFunction []
0x00007ff6b2b6b914 ProjectDragon.exe!UnknownFunction []
0x00007ff6b2b63c9f ProjectDragon.exe!UnknownFunction []
0x00007ff6b2b6597d ProjectDragon.exe!UnknownFunction []
0x00007ff6b2b6e9c7 ProjectDragon.exe!UnknownFunction []
0x00007ff6b2b5d390 ProjectDragon.exe!UnknownFunction []
0x00007ff6b63cd678 ProjectDragon.exe!UnknownFunction []
0x00007ff6b63f8a59 ProjectDragon.exe!UnknownFunction []
0x00007ff6b5d3c3bb ProjectDragon.exe!UnknownFunction []
0x00007ff6b5bb5873 ProjectDragon.exe!UnknownFunction []
0x00007ff6b2af9f6b ProjectDragon.exe!UnknownFunction []
0x00007ff6b2b0c30c ProjectDragon.exe!UnknownFunction []
0x00007ff6b2b0c3ca ProjectDragon.exe!UnknownFunction []
0x00007ff6b2b1c7ff ProjectDragon.exe!UnknownFunction []
0x00007ff6b742071e ProjectDragon.exe!UnknownFunction []
0x00007ffa03887bd4 KERNEL32.DLL!UnknownFunction []
0x00007ffa03dace51 ntdll.dll!UnknownFunction []
I'm just uploading a video and will reboot the box after and try again.I've got a ryzen 5 rig with 8 gigs of ram btw.
wobbly
Siris Pendrake Is back wooot. I've played a few of Siris's games and I can't fault them.
If you play Acada then you can see that some serious time and effort has gone into this game, not only with the play style but the overall design of the map and the feel as well. I've played around 30 minutes of Acada and I can't fault it to be honest.
Admittedly there are a few miner bugs such as clipping and having done a part two, i've since found that in some cases when you pick up a weapon, the game won't let me switch so I end up with a weapon with no ammo and BOOOOM I'm down.
Watch the video below and enjoy the view very close to the end where I turn around on the track and pan back on map. Just awesome.
As soon as I have some money in the bank then I will certainly donate, afterall, Siris has done a fantastic job so far on this early Alpha.
wobbly aka wobblyfoot aka wobblyfootgamer
I found a fix. I copied the root folder from anotherunity game across and then unpcked the game again overwritting all the files and I got the menu. It looks like there are a couple of files missing.
In my yokai root folder I now have uninst000.dat, uninsta000.exe, UnityCrashHandler64.exe, UnityPlayer.dll, WinPixEventRuntime.dll and Yokai.exe
I'll test the game and post a video.
Thanks
wobbly