Doing good bro! Really excited about the pseudo 3D stuff you can do in Construct 3. Kinda has like a playstation sorta vibe which is awesome especially if you're like me and you suck at digital art lol. Glad to hear you guys are doing good! <3
wolfcartel
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Just wanted to say thanks to everyone that stopped by and congrats on finishing a song in time! I might do another one at some point since I don't think there's really any jams that are entirely music based, and hopefully I'll see you guys there! I was thinking possibly having themes and such. Anyhow, thanks again and you guys did great! <3
As someone who has an ex-girlfriend that is currently in an abusive/manipulative relationship this game really hit close to home. This is one of the deepest RPG maker games I have ever played and I'm impressed by how deep of an impact this game is capable of in such a short amount of time. From the very first few lines of dialogue I knew exactly what was going on, absolutely brilliant. Thank you for making this!
Thank you so much! Really enjoyed watching your play through, and I really appreciate you taking the time to play my game and make a video! Glad you enjoyed it! If the ending seemed a bit abrupt it was, you were supposed to talk to the Witch Queen first then go to the altar on the right side. Unfortunately due to constraints within the engine I couldn't figure out a way to prevent you from reaching the ending before speaking to the Witch Queen. When I saw you go to the right I was like "NOOOOOO!" Ha ha. Thanks again for the kind words, means a lot mate, cheers!
This is my second successful game jam that I ended up getting into really late and my biggest tips are:
-Get plenty of rest! You'll catch me powering through energy drinks while I'm working but sleep is super important, you'll be a lot more effective with a good nights rest than staying up for 12 hours straight working on a game, I made that mistake once and my game was riddled with bugs.
-Go in with a plan but be prepared to cut out features. This tip isn't only for game jams but game dev in general, don't get too attached to anything even the game itself, sometimes it's best to scrap an entire game and work on something simpler you can get done on time than to over work yourself.
-Don't worry about how other people might perceive your game, most game jams are non competitive so you shouldn't focus on impressing anyone, just focus on completing a game within the game jam's time frame, that's plenty impressive in itself.
-Don't feel like you need to spend every second of the day working on your game, take breaks. Especially if you run into a problem and can't figure out how to solve it, you'd be surprised how often the answer will come to you when you're doing something else like taking a walk, watching a movie, reading a book, etc.
-And most of all, HAVE FUN! Game jams can be stressful, but the majority of the time you should be enjoying yourself.
There are TONS of YouTube videos on the subject and plenty of articles as well. My all time favorite game dev YouTube channel is called Extra Credits, they pack tons of information into short entertaining videos that can really change the way you design and develop your games for the better.
Here's their Game Dev playlist, I've seen every single one of these videos and they're all incredibly informative:
https://www.youtube.com/playlist?list=PLhyKYa0YJ_5BkTruCmaBBZ8z6cP9KzPiX
Hope this helps and good luck on your future game jams.