Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Wolfster666

5
Posts
1
Following
A member registered Jan 26, 2021

Recent community posts

Yeah exactly. As I discovered while playing pc VR, this is a life saver for performance to get a superb picture quality. Less immersive of course but it's like wearing goggles. I much rather have a beautiful picture than more of it and being ugly. On standalone Quest it doesn't show as much as pc vr but it improves the picture quality since you cram more pixels in a smaller space, as you know 馃槈

But every time I restart or open my headset, when I apply the foveation, the screen goes black, then it brings me to the user unlock screen and most times I don't even get controller or hand input, so I have to press the power button to shutdown the screen and press again to reopen and then I get to select my user profile. Might not be the same for everyone but if the foveation settings could be automatically enabled when the app opens it would be great. 

Love your work !

What I meant to say with the box to tick to enable the profile is FOVEATION, not FFR. Sorry for the error.

Thanks! 馃槉

Great! Will it be shared from the main account to the secondary or will it need it's own e-mail like I thought it did? 10$ isn't the end of rhe world for me but still if I won't be needing my purchase of yesterday then I'd like a refund or half refund maybe? 

Last little thing, would it be hard for you to put a check box to apply the fixed foveated rendering on the main launch window for a game (where you have the Start and Test in game) or even better maybe next to the settings to change it to make it permanent once you select the settings? That way upon opening, QGO would automatically apply the FFR when it opens up. Because now once QGO launches, you need every time to go completely down to apply the setting and then the Quest turns black, you have to confirm the user and then QGO again. Again, not the end of the world but it would make your app even more fantastic 馃榾

Any plans on approaching Meta with your app? You should before they "steal" your idea... 

Thanks! 

I bought the app 2 years ago and it is insane how it improves the visual quality of games on Quest 2 and even more on Quest 3. Thing is that I have 2 units of Quest 2 and 1 Quest 3. All are admin on my account as I bought all three headsets. I just bought another QGO to gift to my girlfriend so I could use QGO when we play online together. She connects to the admin profile on one of the Quest 2 but on my Quest 2 I connect to her account since we can't both use the main admin account. I thought since in QGO there is a change e-mail account it would work but it does not... I am on the secondary account but I change the e-mail so I thought that since technically the secondary account has it's own e-mail I could use the account. If there is no workaround for this I would need a refund please. Thanks.

Your Game Optimizer is absolutely fantastic! The only thing I wonder is how hard it would be for you to implement a way to change the field of view (like Oculus Tray tool) for PCVR. Because this would supercharge the possible resolution you could set the games to. Of course you see less of the image in the headset but the graphics are so much better. With my setup I went down to 60 horizontal and 50 vertical. I have a pretty good computer with a 4070ti but could never get quite the quality I wanted with my Quest 3. FOV reduction make ALL the difference. Just wondering... Now playing PCVR is just insane! 

If you could do the same for the standalone games that would be just perfect!

Keep up the great work!