Oh also! Possible ideas for the idle animations. Perhaps when she’s taken either the expanding or reduction mushrooms, from time to time she could look down with either intrigue or disappointment respectively. [if that’s what her reaction would be haha]
WoodierLattice6
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Heya! This was really enjoyable to go through, there's so much potential here for some good stuff and I'm excited to see what you add in next.
The world/character building is great too, it was nice to see how the salvor and the dispatcher interact over the missions. On that note, would there be any H-scenes between the salvor and the dispatcher? Or just the salvor and the monsters/entities inside the areas she scavenges?
Either way, I can't wait to see what else you implement into the game!