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basil

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A member registered Jun 06, 2020 · View creator page →

Recent community posts

seconded, I'm a bit sad there's hardly any hair with good bangs-- might be a good idea to make it a separate tab like a lot of other games do

nah depending on the webhost you can just use a template, you'd be surprised how easy it is to make a spam site look legit. it's not linked to on the dev's twitter or linktree so I doubt it's the real deal

Both of them are spam sites, pay them no mind

just because this comment was so rude i hope they never make a linux version, just to make *your* life slightly more difficult <3

this RULES. i think there are things that could be smoothed out in a full release (spent a solid 20 minutes desperately scrambling for the last Big Rock I needed to win, for example) but for a jam entry this is INSANELY fun and polished. genuinely Obsessed with these little beasts now

downloadable version is broken-- whenever you place a butcher it gives you this error:


############################################################################################

ERROR in

action number 1

of  Step Event0

for object o_villager:

Unable to find instance for object index 130266

at gml_Script_beh_butcher_gml_Object_o_villager_Create_0

############################################################################################

gml_Script_beh_butcher_gml_Object_o_villager_Create_0 (line -1)

gml_Object_o_villager_Step_0

learn to draw lmao

i am lightly smacking everyone in the comments urging the good folks at hps1 to keep making these forever and ever with a rolled up newspaper. madvent has been AMAZING and an absolute delight at the end of each year so far and every single developer that has contributed deserves to be commended, but I completely understand why it's time for hps1 to move on. developers are only human. I certainly can't think of a better way to have closed this out. <3 I just hope we'll still see Bitey and friends cameo in other places like future demo discs...

59 doors. Felt like the inside of an ikea catalogue. 10/10.

Update: Because I'm crazy, essentially "cloned" the die by

1. copying the style from one of the other dice in the set (had to resize the pips though)

2. Literally Sitting There Typing Out Every. Single. Condition myself. Yes, including the keysmash.

Leaving this thread up for anyone else insane and methodical enough to do this, in case they needed a guide. And also just to suggest that being able to "copy from tray" might be nice! (This sounds passive aggressive, it's not, I LOVE this program) And also because this whole ordeal is hysterical.

Help, I feel so terrible! I was just playing around with the Lancer dice, and I accidentally deleted cascadeBehavior. Like, not just off the tray, but the entire die itself. The last of its kind is now sitting pinned in my tray as I've been desperately trying to figure out how to save or replicate it. Is there any way to get deleted dice back? I feel like a little polyhedral murderer :( Is there something obvious I'm missing?

...Egg Unusefulness...

Yes!! I got the chance to see it for myself after being away from the computer for a while-- and I'm glad I did! I wonder if Raposo set the final cut scene to play whenever a previous player had opened it up again, or if it HAD to be around march 3rd? it's just barely the 4th where i am, so maybe its a timezones thing? Exciting nonetheless.

Just letting you know someone's still paying attention, since i'm not seeing a lot of comments-- it was a bit inaccessible (i'd lose the strobe lights if you do anything else, could be a seizure/migraine risk depending on speed), but ultimately i find this really really REALLY fascinating and i'm really invested in how it ends.

I'd love to see more experimental work like this-- they're anxiety-inducing for obvious reasons, but the whole concept of "games that only exist for a set amount of time" is really underappreciated/unexplored. I think the fear is worth it, though. also, is that a little sailboat on Needo's head, or just a very fun hat?