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Worlix

11
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14
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1
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A member registered Jan 08, 2023 · View creator page →

Creator of

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The game is great, but now it's time to talk about the grown-up stuff : when are we getting a full game with the soccer ball ? The people are demanding it !

Truly unique and captivating. This games shows all the poetry a shell prompt can be capable of, which might not sound like a lot at first, but is definitely  enough to make you feel minuscule before the imperishable memories contained within the machine.

A game for real performers. Feels great to swing from wall to wall and strive for the best time. It must have been a real challenge to make and you guys did a formidable job !

Great game ! The take on tennis gameplay is fun and engaging, and it was a pleasure to wipe every one of Jupiter's mistakes in his conceited face. Incredible artistic direction, lovely cast, and a game that would definetely have a lot of potential going further. But I'm even more hyped by a potential space-basket sequel.

really fun take on the physics builder genre. Would have loved to be able to stay with the company longer, so I could bring maximum happiness and efficency to our employees, but i guess I was just dead weight in some eyes...
Who manages the happiness manager's happiness ? :-(

Quel jeu ! On s'y plonge à une vitesse phénoménale et on en ressort plus jusqu'à la fin ! Le nom "jeu de rôle" n'a jamais été aussi adéquat, et j'ai pris un malin plaisir à façonner, ligne après ligne, la personnalité et les convictions de mon personnage. Je n'ai pas vu l'heure passer !

Really easy to get into and fun to play ! A rythmic musical co-op game was certainly a challenge and you made something delightfull with it. Would love to see more of it !

wonderfull experience, and you can see with just how much care and meticulousness it all was crafted, be it through the cute and colorfull world on the screen or the tight and rich elements on the paper. Simply a gem.

stylé fr

Loved your sweet reply! We found green territory while browsing the "Get feedback" page on itch. We chose to work on green territory because 

-you had made clear the type of info and feedback you were looking for, which was helpful to setup our protocol and prioritize our points of interest

-the fact that it's still in early prototyping phase meant we could isolate those key features you wondered about, and we thought it would be cool to be able to run tests on such a specific element

-we liked you game and enjoyed messing around with it, and were happy to try and help how we could 😁

Again, thank you for your positive response, we're looking forward to see what you'll do next! 😉👍

Hello ! 

We are a group of 5 game design students from Montpellier, and we had a little course on User Research. We put our learnings into practice by running a playtest on a video game needing feedback, and we chose green territory. We compiled our findings in a google doc:  https://docs.google.com/document/d/1LznET1xMkhwyCbkDa4Vf26RRCL1uABOuLMrMDjhFlH4/...

We are still learning, so there can definitely be some problems in our protocol, and we only had two playtesters, but we hope this work can help you somehow. Thank you and good continuation!