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Wessel Stoop

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156
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A member registered Nov 11, 2018 · View creator page →

Creator of

Recent community posts

For completeness, this problem has been saved in a patch last weekend :)

Hey Boris, thanks for your report! Indeed, the game tries to do a save before a timeskip, so if the save is not working, so won't timeskips. I discovered yesterday that animals in the deep sea lead to corrupt saves (and thus problems you describe)... let me know if you of other things that lead to save problems!

Hey, thanks for reaching out! I see this more often, but I have trouble reproducing. Do you perhaps have a list of steps I can follow to see this behavior? Thanks!

Thank you for this suggestion :)

Will be added in future patches. Removing sexes even this weekend :)

Sorry for the late reply, and thanks for asking! I notice that players who want to contribute more do so with Youtube Superthanks or by buying merch. Thank you so much <3

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Sorry for the late reply, and thanks! A simple camouflage system was introduced in the first episode of this seasons :)

Sorry Rodand :( . See https://thesaplinggame.com/faq for details

Without making promises, it's an idea I like!

Thank you :)

Danke!

All of the stuff in the 6 devlogs will be EXPERIMENTALLY (read: full of bugs) released on October 31 yes!

Hallo Alexander, ich habe dafür Google Translate verwendet: Danke für deinen Bericht! Ich habe noch nie von solchen Problemen gehört ... ist das etwas, das man nach Belieben herbeiführen kann? Danke

Hahaha sorry it's not really playable at the moment (and it will still be a mess when the first experimental version will be made available on October 31)

Thank you :)

Hey, bug fixing is currently on halt as I'm working on the next big update, but lots of helpful players keep sending me repros (lists of steps on how to reproduce unintended behavior). If you are aware of a repro, let me know!

Hey, thanks for your suggestions and artwork! Currently halfway the next big update, so I definitely take notes when people take the time to elaborate on their ideas!

Hi xenopunk0, thanks so much for following for such a long time, and also for reaching out! This is definitely a graphical glitch... it reminds me a bit of the grass problem that older versions of the game had in Linux (OpenGL). If you are not on Linux or on an older version of the game... would you be willing to send over a crash log to thesaplinggame@gmail.com?  I might be able to see what is going on in a log file (C:\Program Files (x86)\Steam\steamapps\common\The Sapling\the_sapling_Data) or crash report (C:\Users\YOURUSERNAME\AppData\LocalLow\Wessel Stoop\The Sapling). 

Hey, thanks so much for your ideas (with illustrations even), and sorry for totally missing them until now.  Without making promises, I like your ideas about melanin. Would you claim that animals in sunnier areas of the world are also darker on earth because of this?

Thank you for so many ideas! Without making promises, these are all ideas I like! I will now go and google 'spore droppers' :)

Hey Lorewise, thanks for your report! This sounds very much like the game ran into an internal problem.  I might be able to see what is going on in a log file (C:\Program Files (x86)\Steam\steamapps\common\The Sapling\the_sapling_Data) or crash report (C:\Users\YOURUSERNAME\AppData\LocalLow\Wessel Stoop\The Sapling). Are you by any chance willing to send these to thesaplinggame@gmail.com ?

Hey Krory90, the game only makes you go through the first scenario to avoid the sandbox being too overwhelming. If you want to place an alga, and the game says the ocean depth is not correct, you can either make it 'longer' (dragging up the red arrow in the editor) or shorter (dragging down the red arrow)... does that help?

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At the moment, I have no plans for a tutorial, but good to know you would be interested in that!

Just added it to Itch as well!

Just added it to Itch as well!

Thanks for your input! There FAQ also addresses this if you're interested: https://thesaplinggame.com/faq

Thanks for your input! There FAQ also addresses this if you're interested: https://thesaplinggame.com/faq

Thanks for your feedback! What 'rotate control' are you referring to exactly? The camera in the editor perhaps?

Thanks for your input, much appreciated!

I notice that players with smaller amounts of RAM have crashes more often, but other than that the performance is mostly determined by the map size and less by the hardware ;)

<3

Without making promises, it's an idea I like, thanks!

Ah right, but wouldn't that mean most people would pay way less?

Hi TurtleCroc, what do you mean by 'make pay yourself'? There is a community Discord: https://discord.gg/Dg87jbWkPQ

Hey Hiimreg, there are no short term plans to support other platforms, but (as you can see below) Mac support is often requested, so if I ever want to expand, Mac will definitely be the first choice.

Thanks! Without making promises, all of these are ideas I'm interested in!

Without making promises, nearly all of these are ideas I'm very interested in :)

Hi Rodand, thanks for buying, and sorry to read you don't have access to the supported platforms. I think itch.io supports refunds:  https://itch.io/support . Feel free to cc thesaplinggame@gmail.com, I'll help out.

I'm here and responded below :)

Hi Rodand, thanks for buying, and sorry to read you don't have access to the supported platforms. I think itch.io supports refunds:  https://itch.io/support . Feel free to cc thesaplinggame@gmail.com, I'll help out.