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wrenbird1202

16
Posts
1
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A member registered Dec 05, 2021

Recent community posts

Thank you! I figured they were something of the like, but it is nice to see how a game handles it before deciding. 

This is fun. I like the different tiers of decor. And the paintings for the waiting area made me smile. I do wish you had let us preview the upgrade system. Even just seeing the types of upgrades without being able to buy them yet. I'm not sure I want to play the longer version without knowing that part. Still, it really is a nice game. Good luck!

I hope you are well. Happy New Year! Best of luck on your projects.

Are various images (including the map) broken for anyone else?

A very good game. It would be nice to be able to permanently decline on the gambling man and coin exchange lady, as with sort the court's wizard, but on the whole the interactions are interesting and show a varied cast of characters. I look forward to seeing how this game grows.

Curious to see where this goes. Good title by the way. Catches the eye and should be fairly easy to remember.

This was fun. I hope to see it grow.

Got the house! Just after becoming immortal though, so my age is only an memory estimate of 100-110 years, but I have the house! And room for all the anxiety.

That was a very pretty piece of writing. Your descriptions are rather lovely. Thank you for sharing this. And thank you for letting me play a character with so many options. They were very soothing to design.

This is very neat. I look forward to when the reincarnation/new game + is added. The idea of starting with someone who lacks skill at most things and then building them up over multiple lives seems fun and an excellent way to provide a balance between the desire to play someone powerful and the practicality of starting weak.

This game is a delight and the perfect way to soothe my mind when it starts to run in painful loops.

I just stopped by to play through the character creation again. Not sure how many times I've done this, but I feel like it is probably at least 20. And I find it properly fun every time. Today I just want to see what visuals my brain likes for your demon, but there have also been several times I returned just to try different variants of the tea scene. Tea choices as a way to examine character is a delight to read.

Thank you for making this game. While my fondness for what is here makes me hopeful for the day it continues, I mostly just want you to know that I see this as a rather brilliant piece of art just in what is already here. Your dedication to providing so many choices for people to craft their idea of a demon is inspiring. 

I've read enough posts from interactive fiction authors to know that having so many options can be rather difficult, but you still allowed us all these options and I am so grateful for that. 

I love the way I am allowed to play with gender and expression. I love that a hellhound can be several types of dogs, non-dog canines, or something entirely different. I love the way the jewelry hints at backstory and the world's lore. Your writing is lovely and makes my heart hurt in the best kind of way. Thank you for taking the time to make this lovely, complex piece of art. I hope things go well for you and your people and that you have time to pursue whatever interests you have, relevant to this work or not.

My second time commenting. Still adore this, but something caught in my brain a bit and I was hoping for clarification. So, when they meet, Yniol addresses the MC as "my liege" and I'm a rather confused. Before now I've only seen it used to refer to someone's liege lord (whatever lord, king, etc. that they've sworn an oath of loyalty and service to). As far as I'm aware that hasn't happened yet? I feel like I'm missing something. 

I really do enjoy this game. The characters are refreshing and intriguing, the story is lovely, and the descriptions are a delight. I am just rather worried I have missed an important plot point. Or otherwise misunderstood something.

Thank you for putting the time and energy in to create this game. Saraah is a wonderful bit of trouble and a perfect darling and I look forward to seeing more of him. I also look forward to Arthur and the Hound's eventual conversation. And more Evaine. Kind and competent warriors with pretty hair long enough to braid are a favorite of mine. And adorable Mordred. Very much looking forward to seeing him over time. I never know what to expect from retellings there and this one has diverged on several standard points in an interesting way that makes me excited about how this version might differ from the standard.

This was fun. The visuals were soothing.

Every time a new update lets me add a new hobby I giggle. Thank you for letting me live out my fantasy of being able to pursue all the arts. From the bits I've picked up following various writers it would have been easier to give us one point where we can choose an art or hobby, but you gave us so many points where we can  pick up arts and you tied it into relationships. It contributes to the story and we have so many options and I am so, so grateful that you decided to do it this way. I love getting to play a character who has the resources to just pursue whatever arts catch their attention. It is such a nice change from a lifetime of having to worry about whether a hobby is affordable.

Also, dragon friends are the best friends. Brilliant addition to the world, Elewen and Mordred's own darling bring so much joy. I love that despite all the troubles Mordred has at least one friend to trust.  And Callum is simply adorable. The dragon teacher is lovely and seems very good at their job. I love that they take off-topic questions seriously. 

Thank you for creating this, for taking the time and energy to share it with us. I look forward to seeing how this piece of art grows.

Thank you for making a game where my character does not have to speak. It is soothing to play on days when my voice is unbearable. I also find your Arthur's kindness very useful, and rather original. Usually even the most idealistic Arthurs are a bit too forceful, but this one appears determined to be decent instead of just good. In addition, your descriptions are pleasantly enchanting.