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Wrightshoe

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A member registered Jul 21, 2022 · View creator page →

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That's strange. You're only supposed to get the "blind trust" line if you've completed the killer route and not the victim route. Are you sure you've proved everything in the victim route (before he was shot, when he was shot, after he was shot) impossible on the same savefile?

You know that you've completed the victim route if you get this dialogue:

Riley:
"He couldn’t have locked the door before he was shot…"
"… after he was shot… … right when he was shot…"
"… He couldn’t have locked the door at all!"
Torin:
"That’s right. It’s impossible for the victim to have locked the door."

Oh, I see. You're not as far into the case as I thought then - sorry if that caused any confusion. 

So now you're trying to see if it's possible that the victim locked the door himself. Turns out it's not. Go through each of the options Torin suggests for when he did so and show evidence to prove it's impossible.

Although a lot of evidence points towards Graham, there's a major problem with him being the killer. Sure, he could've locked the door, but what about the actual shooting?

If that doesn't help, can you give me one of the statements from the current argument, so I know exactly where you're stuck?

Thank you! That's a good idea. I've currently paused working on this while remaking a very old game of mine, but I'll get back to it after that.

"Also my hands get bigger and smaller. Is that intentional to show being a child and grown up?" < yes

If you currently see the sister sleeping and waking with the sound of the music, you'll want to get to the source of the music. When the music gets more audible and the doll becomes sleepy, that's a sign you're on the right track. It also helps to remember what happened before this part, such as the walls unexpectedly moving and the way you could change the key/lock.

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You, on the other side of that computer screen. Help me escape from this terrible video game!

It's just the most generic retro RPG ever with a clichéd plot that makes no sense and pixel graphics with so little details that I don't even have fingers. It really sucks to be stuck in here.

At least I can do a little bit about these crappy graphics by editing the game's sprites. That'll give me a much better way to get past the lazily-written NPCs than just begging to the narrator's demands and accepting the main quest.

If I mess with the sprites enough, maybe that'll break the game so much I'll get out of here!

So far, that incompetent developer has only managed to put up a demo, but at least that'll show you how this works, and if enough of you try to save me, hopefully he'll actually complete the game and let me out.

- Princess Anastasianina of Idylus Annie

https://wrightshoe.itch.io/pixelescape