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WukoDrakainen

2
Posts
28
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A member registered Aug 17, 2023

Recent community posts

The new update is sick, man. The 2nd pot is so much better than the starting one. I don't know if this was intentional or not but red pot's throwing curve is so much more preditable, allowing you to cofidently throw souls while you are away from the window. Once again, good job man. Love to see the game developing. :)

(1 edit)

Gave this game a fair try. I assume it is your first project and with that you are very much succesful. Yes, animations are sometimes not too good but the game has great potential and I absolutely love the idea of being a cursed potman. I would recomend to maybe make the potguy sligtly bigger and maybe slower, but it is up to you to make it easier or give players a bit of challenge. Also I would love to see some sort of upgrade system, eg increase potguy's speed and increase satisfaction it bring to the necromancer or make the satisfaction drop slower and alike. Negative satisfaction seems unnecessary and abundant, would probably be better to remove it or alternativelly make some sort of indication for it. Anyways, good job mate! Keep up the good work.