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Xahutek

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A member registered Jun 16, 2020 · View creator page →

Creator of

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I feel validated, I feel seen and I am gonna cite this in class tomorrow!

It is probably less about speed and more about responsiveness. Some instant audio/visual feedback on hover and click before the animations play might help. They are there for text-decisions, but lack when interacting with world elements sometimes (this might be lag due to browser play tho!)

Furthermore, some of the animation curves for elements that slide into the screen seem very linear, adjusting them into a more eccentric ease might add to their character and improve game feel.

One minor thing, comparing the textboxes to that of citizen sleeper or disco elysium, when too little text to fill the entire texbox is displayed, it still alings to the bottom. The decision/continue button is thus always at the same position.
I think immedeately flooring the text-scroll when new parts appear instead of making it adjust smoothly could also add to a better reading experience, as right now it is a bit disorienting.

I love it! Adore the setting and aesthetic you've given it via music and illustrations.
It is also well written, although some of the text-blocks could be split up for a smoother experience.

I specifically enjoyed the Influence menu, it is a nice addition to the genres formula.

As a point of feedback, the UI should probably be a bit more snappy / responsive and some of the color-splashes might need value uadjustments for clearer legibility.

Overall really promising piece and absolutely my jam!

Thanks a lot! It might take a short while but more content is already planned.

Very cool! The theme is strong and the dice mechanic simple but effective.

The way this might be a genuinely useful supplement in a session i've been planning... I love it.

really cute theme.

neat!

That is so nice to hear, thank you so much! Glad to hear that someone enjoys playing it as much as we enjoyed making it! :D

This was very well made and beautifully put, thank you!

Glad you enjoyed it :D

Well the further you get in this game, the better the art but the worse the polish gets :D

Sure if you have any questions regarding unity  development or game design in general hit me up!

Game jams are a great way to get comfortable with development btw. I can highly recommend that.

Hey, thanks! I'm glad you like it.
Yea, this was the first game I ever made with only 3 months of time as a uni project, so it's all a bit unpolished :D.

I've been playing with the idea of remaking it for a while now! I really like its concept and most of the illustrations I made, but I feel like I can do better by now. This was my second semester project for my game design studies and who knows, maybe I'll make a remake for my Bachelors thesis or even after that if I find the time!
Out of curiosity, even with the existing errors, how far did you come before stopping?

Thanks alot, glad you like it!