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XAngelMoonX

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A member registered Apr 06, 2019 · View creator page →

Creator of

Recent community posts

Nice! Thank you for the permission, and yes I will credit the main mod for whatever I do.

Hey kcaze! I was wondering if you were still working on Pyromancer, and if not, I was wondering if I have your permission to work on an expansion for it? Things like more items, gimmicks, and episodes if you wouldn't mind.

Ah well, thank you for your help and support.

Thank you! It's still a work in progress, so stay tuned

Thank you, CV has a couple of kinks to work out, but thanks for playing anyways. If you ever want to listen to any of the songs CV uses, they're up on my YouTube channel, you could search up Dicey Dungeons Cosmic Variations and some songs should show up. Also today has been a big day for Dicey, so I totally expect a lot of people to become addicted to it again.

I don't know exactly what you mean, but if you're talking about the mashups CV uses, then no. You could probably just replace the music in the files with the basegame tracks if you want if it bothers you.

Congratu-freaking-lations. We may have to talk about a Megaquest + Cosmic Variations compat mod after my next update if that's possible. XD

Well considering the Dicey Update, and what I hope to do with CV, which is to at least match up to the now newly released Megaquest, I suspect at least another month. Sorry for the now not so quick reply.

That is a bug in Super Quasar's equips, it will be fixed in the next update. However if you want a quick hotfix, you can try and edit the files itself, and within the fighters spreadsheet in _append, change Super Quasar's Arcade Machine to Arcade Machine@ready.

Problem is fixed, if you want to continue the run, go into the enemies file in the mod file, and edit Quasar's super form to be Arcade machine@ready instead of just Arcade Machine.

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Thank you for reporting this, this has been notified in the Dicecord before, I will look into it myself and will have it fixed in the next update.

Happy Fluffiversary! 

Here's a link to the Dicecord, ask any questions you like: https://discord.gg/PBW2t76

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Hiya! Im XAngelMoonX, the creator of CV (Cosmic Variations) and AlphaSounds0.17! I would like to ask you a question, are you on the Dicecord? (Dicey Dungeons Discord Server)

If not, I would like to get you a link to it. 

And if you are, please chat to us in the #modding chatroom to help with a smooth development of your mod, there are a lot of talented people that are willing to help in any way possible.

Either way, have a good day, and good luck with your mod!

One more thing, we can talk about how to add soundevents, you can look at CV or Alphasounds on how to add Soundevents, since they add new tracks for bosses and basic combat.

Those danged commas are always the problem! Hope you have fun though! 👌

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Found it, the mistake was a missing comma between two pieces of equipment, im a dunce, smol update will be released in like 2 minutes.

Hmm, okay, I need to find why that's happening, it is possible that there was more than one error in the generator.

Okay, I'll look into it!

No prob! :)

By the way, dunno if you knew this based on your comment, but Concentration and Slapsies are base game equipment which I usually do not edit that often.

The new update fixes the Future Sight problem, I already foresaw that and fixed it, that episode should be easier and funner. The Loud Bird Episode I can understand, however it is supposed to be almost literally impossible anyways because you get to destroy literally every other enemy, however it is beatable. A nice start would be to give Loud Bird 1 less dice and a little less health and see where I go from there. Wisp and Biologist actually did have around 1-3 dice, but they were too weak, I guess i could change them back and increase their health so they actually have the opportunity to ramp up. And It was also very weak, I will also be nerfing him, not to his previous state, but just his attacks. Thank you for the feedback, and no, you cannot add levels.

I think it's partly a version difference, it has not been updated yet. The backstage has not been finished yet, but visually the next update should fix anything visuals related to backstage.

So far, modded episodes should appear as incomplete until you've completed them, the other episodes should appear as complete if you've already completed them.

Currently in the process of updating it. Glad you enjoy it though!

Thank you for playing the mod! First off, I think you may misunderstand how modding dicey works. There are modding templates set in the modding folder of Dicey naturally, as well as mods made by others that you can  look at for examples. If you need any modding tips, let me know or ask Jackeea, the creator of morefluff, for help. However I can't give that much advice if you dunno where to start. If you have Excel or any way to open .csv files use that to add and edit files, and make sure the layout of your files are in the correct place. Also try joining the Dicecord, there are tons of modders here who would be more than happy to help.