Hey just wanted to follow up on my question
I couldn't find this shelf asset anywhere in the pack outside of the bundled object with everything. Is in included in the pack?
Really great presentation, sfx and art!
My only complaints would be the camera feeling a little nauseating when moving horizontally then vertically or vice versa, and it wasn't too clear I had to avoid the flowers until I experimented a little (The first level cutscene only played once and I didn't understand it at first and I only saw a reference to it at the bottom of the game description afterwards)
Extremely well put together for a game jam though and great job on the music!
Really solid and cool idea! The main thing I'd say to fix is the hero teleporting to another room instead of backtracking to a room they just came from if they've visited all the other exits.
Teleporting might be able to work if there was some way of seeing which rooms the hero has already been to and a clearer indication of where they might teleport to instead of trying to keep track which can get tough on larger stages with many connecting rooms.
Great presentation and art!
The game should have a start button instead of countdown, and adding a score for killing each enemy + some vfx when they die would make the game feel a lot better. It's also generally better to hold down a button to shoot rather than just clicking as fast as you can.
Keep at it!