Initialize engine version: 5.5.0x1-CollabPreview (09b457573f85)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 660 (ID=0x11c0)
Vendor: NVIDIA
VRAM: 2016 MB
Driver: 21.21.13.7849
Begin MonoManager ReloadAssembly
Platform assembly: D:\jogos\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\jogos\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\jogos\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\jogos\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\jogos\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\jogos\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\jogos\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\jogos\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\jogos\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\jogos\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\jogos\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\jogos\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in 0.861 seconds
Platform assembly: D:\jogos\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\jogos\V1.05_Raft_Win64\V1.05_Raft_Win64_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - All passes removed
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - All passes removed
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_REFRACTION _WAVES_FFT' - All passes removed
WARNING: Shader Unsupported: 'PlayWay Water/Standard' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Standard' - Pass 'SHADOWCASTER' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Standard' - All passes removed
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - All passes removed
UnloadTime: 0.975804 ms
Successfully found directory at: C:/Users/xena_/AppData/LocalLow/Raft/Raft/SavedGames/
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
DLL[0]: demp//bin//demp-core.dll
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Non platform assembly: D:\jogos\V1.05_Raft_Win64\demp\bin\demp-core.dll (this message is harmless)
Demp Yes.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Demp Initialize start!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
OnMaestroEnabled!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
End of demp Initialize.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Demp configuration loaded.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Maestro Start!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Canvas: _CanvasOptionMenu
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Canvas: _MainMenuCanvas
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
6595:IOCR, ID_OPEN_CONNECTION_REQUEST
ResourcesLoader. Start!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Setting up 1 worker threads for Enlighten.
Thread -> id: 1e08 -> priority: 1
Trying to load resource: file:///D:\jogos\V1.05_Raft_Win64//demp/resources/playermodel.dempresources
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Resource file:///D:\jogos\V1.05_Raft_Win64//demp/resources/playermodel.dempresources done!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
ResourcesLoader. Done!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
DempMaestroInitialize.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
DempChatWindow Ready!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
PingSync Ready!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
DempMovment Ready!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
DempBlockPleacer Ready!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
DempShark Ready!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
DempHook Ready!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
DempPlankSpawner Ready!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
DempPlayerEvents Ready!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
DempMaestroInitialize. Done!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
OnMasterServerEvent (Inbuild call) (HostListReceived)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
HostData==77
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
The file 'D:/jogos/V1.05_Raft_Win64/V1.05_Raft_Win64_Data/level1' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 220)
The file 'D:/jogos/V1.05_Raft_Win64/V1.05_Raft_Win64_Data/level1' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 220)
The file 'D:/jogos/V1.05_Raft_Win64/V1.05_Raft_Win64_Data/level1' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
(Filename: Line: 220)
Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - All passes removed
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_REFRACTION _WAVES_FFT' - All passes removed
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - All passes removed
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - Pass 'SHADOWCASTER' has no vertex shader
WARNING: Shader Unsupported: 'PlayWay Water/Variations/Water _ALPHABLEND_ON _CUBEMAP_REFLECTIONS _INCLUDE_SLOPE_VARIANCE _NORMALMAP _PLANAR_REFLECTIONS_HQ _VOLUMETRIC_LIGHTING _WATER_FOAM_WS _WATER_RECEIVE_SHADOWS _WATER_REFRACTION _WAVES_FFT' - All passes removed
UnloadTime: 5.295245 ms
OnLevelLoaded: MainScene /w type: Single
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 4863.
Total: 3.633366 ms (FindLiveObjects: 0.175885 ms CreateObjectMapping: 0.068065 ms MarkObjects: 2.383191 ms DeleteObjects: 1.002307 ms)
Load Map: Success
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
NullReferenceException: Object reference not set to an instance of an object
at Block.OnStartingPlacement () [0x00000] in <filename unknown>:0
at BlockPlacer.SelectBlock (.Block block) [0x00000] in <filename unknown>:0
at BlockPlacer.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Block.OnStartingPlacement () [0x00000] in <filename unknown>:0
at BlockPlacer.SelectBlock (.Block block) [0x00000] in <filename unknown>:0
at BlockPlacer.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Block.OnStartingPlacement () [0x00000] in <filename unknown>:0
at BlockPlacer.SelectBlock (.Block block) [0x00000] in <filename unknown>:0
at BlockPlacer.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Block.OnStartingPlacement () [0x00000] in <filename unknown>:0
at BlockPlacer.SelectBlock (.Block block) [0x00000] in <filename unknown>:0
at BlockPlacer.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Block.OnStartingPlacement () [0x00000] in <filename unknown>:0
at BlockPlacer.SelectBlock (.Block block) [0x00000] in <filename unknown>:0
at BlockPlacer.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Block.OnStartingPlacement () [0x00000] in <filename unknown>:0
at BlockPlacer.SelectBlock (.Block block) [0x00000] in <filename unknown>:0
at BlockPlacer.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Block.OnStartingPlacement () [0x00000] in <filename unknown>:0
at BlockPlacer.SelectBlock (.Block block) [0x00000] in <filename unknown>:0
at BlockPlacer.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at Block.OnStartingPlacement () [0x00000] in <filename unknown>:0
at BlockPlacer.SelectBlock (.Block block) [0x00000] in <filename unknown>:0
at BlockPlacer.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
OnMainMenu [Value: True ]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saved Map: Succes
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Demp configuration saved.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)