🐸
XenoCow
Creator of
Recent community posts
I dried in a crack tied up in a knot.
Man is that hard. I wish I could turn all the way around since there were often times I wanted to go sideways but couldn't quite point in that direction. I'm sure that translating 2D mouse movements to 3D worm movements is not trivial, though. Well done, it's just a pain.
I tried out the demo but it seems that the game requires an internet connection for all the AI stuff. I have a powerful GPU so would like to run the game completely locally if possible.
Does the paid version also require an internet connection? Thanks. I'd very much like to try out all the features of the game but online AI kind of creeps me out. Plus it costs someone to run.
Just finished playing and I think that might be the most immersive VR game I've played to-date. The machines all are responsive and all the buttons clicky and actually do something.
Since much of the game is controlling things via in-game screens, the immersion is deeper since you kind of can only hold so many levels of disbelief at once. So, it feels like the things on the screens are a game, but then you look up and around and you're still in the submarine.
Awesome. I can't wait for the full game!
Phew... That took me a solid hour to beat. There was rhythm involved, but it felt more like I had to become the game to actually progress. The little beat counter at the bottom seemed to be more distracting than helpful, maybe I don't understand its purpose, but it seemed to change each round.
I liked the art style, even though I have no idea what the story is.
Thank you for considering me like that. I downloaded it and was more intent on figuring out the controls. I am on a different computer now, so that might have changed something, but I can now get it to work on the web player too.
Now that I know the controls, I likely could do it much faster, but I did finish it!