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XenoCow

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A member registered Dec 27, 2021 · View creator page →

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As a fellow frog game maker, I approve. 

(1 edit)

That was something.... Very relaxing.

I think I beat it, or rather, learned of my fate. He really should help me get off the island. He can swim... :(

That was a trip. I enjoyed the surrealness of that, but have no idea what happened. Thanks for making such an experience.

The paimt.exe is actually kind of interesting. It's like drawing on a baloon and being able to stretch or deflate your image.

I dried in a crack tied up in a knot.

Man is that hard. I wish I could turn all the way around since there were often times I wanted to go sideways but couldn't quite point in that direction. I'm sure that translating 2D mouse movements to 3D worm movements is not trivial, though. Well done, it's just a pain.

That's entirely up to you. I do like weird and surreal stuff like this, though.

Understood. Thanks.

I'll keep tabs on this project in case you ever decide to allow for offline play.

I tried out the demo but it seems that the game requires an internet connection for all the AI stuff. I have a powerful GPU so would like to run the game completely locally if possible.

Does the paid version also require an internet connection? Thanks. I'd very much like to try out all the features of the game but online AI kind of creeps me out. Plus it costs someone to run.

Just finished playing and I think that might be the most immersive VR game I've played to-date. The machines all are responsive and all the buttons clicky and actually do something.

Since much of the game is controlling things via in-game screens, the immersion is deeper since you kind of can only hold so many levels of disbelief at once. So, it feels like the things on the screens are a game, but then you look up and around and you're still in the submarine.

Awesome. I can't wait for the full game!

Oh, I meant that the girl that the dev had a similar interaction with in the past is the whack-job. I mean, the MC is messed up too, but I thought that was more of a plot point only... Hopefully the devs have no experience of kidnapping!

I'm sorry for the dev(s?)... This kind of relationship comes from experience. I'm praying for you.... and that whack-job. 😅

R.I.P. Steve

I enjoyed this little demo. I wish the full game much success.

Nippets did not disappoint. Adorable little game.

I love that you don't explain the rules at all, it makes figuring them out that much more rewarding.

🎈x10/🎈x10, would inflate again.

I feel old and poor playing this.

Got up to the jungle boss, but then pressed "new game" instead of continue. Could you put the new game as the second menu option or have a warning if it will overwrite your save?

I love this kind of experimental weird stuff. Both the visuals and sound were spot on.

Fair enough. The goal was plenty clear even without any text.

Was there a way to read the messages or was their fate always going to be the trash can no matter what?

I thought this was going to be a game about the king "Hatching." Unfortunately, it was a fun city-builder/defense game with the spin of your buildings only producing anything while you watch them.

I tried it out and it works! Also, good job on adding the easy mode, I don't think it's possible to beat the hard AI.

You may want to add a little guide on how to find the EXE, it was a bit buried in the files.

Well done.

Yeah, it's the most 3D looking game I've ever played in scratch, but as you said, it's not really intended for that kind of thing. You pushed it for sure. :)

Yeah. No worries. That's to be expected of any online game, never mind one made by a single guy for a jam. Looks like it was a cute little game.

Tama Battle! community · Created a new topic Servers Down?

I found this game by pressing the random button but it seems it was an MMO made years ago and no longer connects. :(

Phew... That took me a solid hour to beat. There was rhythm involved, but it felt more like I had to become the game to actually progress. The little beat counter at the bottom seemed to be more distracting than helpful, maybe I don't understand its purpose, but it seemed to change each round.

I liked the art style, even though I have no idea what the story is.

Such a strange use of Scratch. Well done, I do wish I could move forwards or back, but I suspect that is not at all a simple task in the engine you picked.

Game played, Earth saved.

No problem at all. I liked the art and title so wanted to see what the game was all about.

I was not expecting to have to do some algebra, though. hopefully other players can remember... or have already learned how to do that.

Yeah, do be careful with how much you plan on doing versus what you can do. I know that kind of thing is slowing down my current game development. Too much "Wouldn't it be cool if ___" leads to a never finished project.

That would be a cool feature to add if you wanted to keep working on this project!

Thank you for considering me like that. I downloaded it and was more intent on figuring out the controls. I am on a different computer now, so that might have changed something, but I can now get it to work on the web player too.


Now that I know the controls, I likely could do it much faster, but I did finish it!

On my account page? Maybe... Shhh 🤫

Really? In one run I got this lattice shape that had voids in it that seemed to propagate very well.

That's a good plan to keep things manageable enough so you don't get overwhelmed as you start.

Great. :)

T^T 🥠💢