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Xilveria

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A member registered Jun 06, 2024

Recent community posts

(1 edit)

So there were 2 softlocks I encountered that forced me to restart, one was a result of level design and one was a glitch. I don’t remember what level it was specifically, but I’ll describe them! If that’s not enough, I’ll try to find them later ^w^


The softlock with the level design was at the end of a temple level, where you need to jump up some platforms while escaping a platform of fire. If you don’t realize the platform stops and keep jumping up, you can easily pass the keycard with no way to grab it if you take the right path instead of the left.


The glitch-related softlock happened when the enemies teleport in during the city defense mission where you need to defeat them all to proceed past a closed door. If an enemy warps directly on top of you, it seems to push you into the ground with no way to escape other than a complete level restart (or at least, it happened to me once with a raptor). 


Also, I can’t wait to see what you make next! And if you ever end up making a discord or a Patreon or any way to keep up with your creations, I’d love to join it! I’ve been following on FA for a long time, but I can’t seem to find anything else if you have them.

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I can safely say the game was amazing! The levels are great, the story and dialogue are interesting, and the animations are wonderful (as expected)! The only real negative thing I have to say is that when bugs do hit, they hit hard - I got softlocked once, and completed a level only to get locked out of getting the keycard without restarting. But when it took me about 11-ish hours, I'd say that's not too bad. I also quite like all the collectables - my only complaint there is that it's a little hard to tell what you need and figure out where it is. 

Also because I don't know if anyone else will say it, but the commercials in the city are very well done!

I remember playing the demo forever ago when it released, and I'm glad to see the game finally get finished! I haven't quite had a chance to play it yet, but I'll let you know what I thought of it when I'm done!