yo dawg i heard you like sketchin so i put a sketchpad in your sketchpad so you can sketch while you sketch
and it's fuckin good
I didn't manage to get very far in this. Can there be an option to speed up the text and/or disable the debouncing/disabling of the advance button? If you tap it too fast because you're trying to read through the dialogue the game will just stop responding to space entirely until you stop pushing it too fast.
One thing that love2d (the Lua game framework) does might be useful here; if you append a zip file to the end of the executable, it will run that instead of the built-in default (details: https://love2d.org/wiki/Game_Distribution#Creating_a_Windows_Executable ). Might be similar to the idea of the built-in sample deck.
In some cases, the spacing around characters is intentional, especially in monospace fonts. As best I can tell right now, there doesn't seem to be a way to indicate that, yes, the space really is important, and it shouldn't be removed.
As an example, see https://twitter.com/xkeepah/status/1259891701742632971 - a monospace font with glyphs like |, i, 1, etc. are centered (and some others are offset for aesthetic reasons), but this tool removes all of that.