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Xkeeper

12
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A member registered Feb 09, 2014 · View creator page →

Creator of

Recent community posts

yo dawg i heard you like sketchin so i put a sketchpad in your sketchpad so you can sketch while you sketch

and it's fuckin good

huh, i had no idea the thx board was immutable. i just figured it replaced ones if one somehow got a full clear

this does create something of a mystery as to how one board distinctly had an odd number of blocks on it though. hmm

Suggestion: In the top left of the pause screen (where it shows the version number), consider putting the title of the game there! I saw someone streaming this but it didn't have the game title; I ended up having to search for your "Game" credit.

incredible. five stars

i feel like a fraud for being a tetris nerd and not getting that's what that was referencing, oh my god

I didn't manage to get very far in this. Can there be an option to speed up the text and/or disable the debouncing/disabling of the advance button? If you tap it too fast because you're trying to read through the dialogue the game will just stop responding to space entirely until you stop pushing it too fast.

One thing that love2d (the Lua game framework) does might be useful here; if you append a zip file to the end of the executable, it will run that instead of the built-in default (details: https://love2d.org/wiki/Game_Distribution#Creating_a_Windows_Executable ). Might be similar to the idea of the built-in sample deck.

In some cases, the spacing around characters is intentional, especially in monospace fonts. As best I can tell right now, there doesn't seem to be a way to indicate that, yes, the space really is important, and it shouldn't be removed.

As an example, see https://twitter.com/xkeepah/status/1259891701742632971 - a monospace font with glyphs like |, i, 1, etc. are centered (and some others are offset for aesthetic reasons), but this tool removes all of that. 

Alright. Thanks for the update! I'm glad to hear it's still in development, even if it's a low priority -- it looks very promising.

Is this project open-source at all? 

It looks like the last release was September 2018 and there hasn't been much in the way of discussion or updates here. Is this still being worked on? Are there any updates on progress?

Please consider making the game page have the text in plain text in addition to the image, for those who aren't able to read the image <3

This game is really old and I'm surprised it's still working. I'll see if I can update it soon, but the framework is out of date so it might take a while