I'm sorry to disappoint, but yes, Momo will be yandere in Hello Boss as well. It's one of his defining characteristics. Thank you very much for you interest, though! I hope one day Kali and I can create something else you might enjoy! c:
xxmissarichanxx
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Hello! If you like Oyama specifically, may I recommend some of my other projects? Oyama is the antagonist of my Froot Basket series. You can find a collection of it on my profile page. A word of warning though. Oyama is a yandere, so if you're not into that, he may not be for you.
Hello! This particular BL game is on hiatus because my partner, Kalie, had to take a step away from social media and take a break from creating. I had other projects piling up that I wanted to finish as well. We're currently trying to fit working on this project back in our schedules, but because of other engagements, this project may still be on our back burner for a while. Thank you for your interest! I rly hope we can work on it again and mend your broken heart c': Our hearts were broken too when we had to step away.
Aww thanks so much for playing! I really enjoyed your play through and the way you read/voiced each character!
Momotarou is the antagonist in my Froot Basket trilogy! I wanted to explore what happened to him after the events of the first game, Froot Basket Valentine! I'm currently working on the last game in the trilogy. I hope you'll give the series a look!
Thanks again for your interest and for giving this short VN a go!
Thanks so much for playing! I enjoyed your play through and appreciate your criticism!
Sometimes when creating, one lives in their head too long, so it's hard to imagine what it's like reading/playing this from a blank slate. I think I assumed that if you somehow found this, you probably were familiar with my body of work. BUT this is not always the case. I agree that including at least a sentence to callback the plot of my previous projects would make the whole experience a little less confusing. Momo is the antagonist in previous projects, so I wanted to explore him and his thoughts after all the events of said projects.
I thought about using senpai's name, Jordan, for this. However, since Jordan is the player character in previous projects I decided against it. As you have demonstrated, a poor decision on my part... After watching your play through, you're right. As a short game written in English for English-speaking audiences, English should be used to avoid less confusion. I think it's not so important to know that Jordan is Momotarou's upperclassman. It's more important for the reader to know that Jordan is someone Momo cares about. And since this is such a short project anyway, it's probably best to use "Jordan" rather than "senpai".
Thanks again for playing and for you feedback! I will update for future readers to enjoy and maybe make more of a connection with Momo.
hello~ no need to apologize! thank u for playing! i'm happy you enjoyed it, and i rly appreciate u taking the time to get every route and leave such sweet comments!
i'm also happy(?) to see that momo's route elicited the intended reaction lol. thank u again! im working on a sequel, Froot Basket White. since it'll be episodic, idt i'll be able to release a web version (large files...), but if u have some time (and desktop space), i hope u'll give it a shot! c:
!!!! chiiiimmm!! thank u so much for your kind words! glad u like my choice of music too! when i heard it, i knew i had to use it. it influenced the direction of the project visually too xDD originally, i had wanted to make something spooky and creepy, so i was looking for a horror track or creepy lullaby. but that darn song was so good... im rly happy with how everything turned out and rly proud that i was able to at least get the main meat of the project done in time.
the vibes of the various Froot Basket games are quite different from this one, but if you get the chance, i do hope you'll enjoy them! thank u again!
!!! thank u so much! it was a last-minute decision and suggestion from a friend, so i'm rly glad you enjoyed it! i've been meaning to do something with his namesake too, so im glad i fit that into this project c: im happy u like the mask-changing too. i thought it was rly fun xDD
thank u thank u again~
Hi! Thank you so much for playing, and thank you for your comment!
The song for Momo's good ending is called "Yuuzura".
I haven't been able to update the web versions with voice-acting, but if you're able to download and play the downloadable versions there's some voice-acting and a bunch of new art and stuff! You're also able to see what "Jordan" looks like and even customize them a bit in the prequel game, Froot Basket Dark Chocolate! The prequel is also from Momo's POV, so you can get a peek into his mind.
I'm rly glad you enjoyed this game! I'm working on a sequel, Froot Basket White! I hope you'll look forward to it c:
oh! ok, that makes more sense. i know how to fix that. but it requires me to change the entire user interface. that'll take a lot of time, so i'll work on it when i can.
the first game in the trilogy is Froot Basket Valentine. Froot Basket Dark Chocolate is the second. i'm taking a break right now, but i'll resume working on the final part next month. not sure when it'll be released yet because there's a lot i've yet to do.
thanks for your interest!
i hope u don't mind if i just start this comment rn and just type my reactions as i go. also, i just wanna say real quick that i may be biased bc im the character artist LOL HERE I GO
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every time i open a new game, i always take time to appreciate the opening sequence, including the splashscreens. but also i wanna say that i rly love when buttons have both an animation and sfx on hover and action bc i need confirmation that i actually clicked something lol. ty for that.
THIS TITLE SCREEN SETS THE VIBES FRFR LOVE THE SFX AND VISUAL EFFECTS IT'S FIRE (haha lol)
i rly love how clean the UI is. bless.
omfg this music is FIRE TOO. it rly sets the mood im gonna cry
it's definitely not weird to BLUSH at a character u drew urself (he just touched my face im SCREAMING INTERNALLY)
maybe still biased of me to say, but i rly feel like i've known Karrus for a long time despite having only just "met" him after downloading and playing.
also GRADE A USE OF EXPRESSIONS OMG. i actually find myself mirroring his expressions as i read LOL
I FEEL SO BIASED BUT THE DIALOGUE U WROTE COUPLED WITH HIS THE MUSIC AND EXPRESSIONS IM DOWN BAD
GUUUUUURRRRRRLLLLLL i love the banter with him omfg. he's also just super sweet wtf i love him
THE CHIBIS ARE SO CUTE IM YELLING
eff me i'll hear him say "i love you" a billion times and never get tired of it
aaAAAA thank u for this wonderful experience, kristi! sobs i rly enjoyed every second with him hhhhhhghhh
hello! thank u so much for playing! i'm currently working on an update of the game and the walkthrough document. there's a few unlockable things i missed and didn't put in the walkthrough. i'll take a look at the "grim future" part too and ask some peeps to playtest before i update again.
thank u for letting me know!
Awww~ no worries! Even if your comment is to share how much you love the game and characters, I really appreciate it! It lets me know that people still care and that we're doing something right as developers and creators.
Also, thank you for letting me know about the error! Apologies for the late reply. I don't often check the studio account and I wish I could link notifications to my personal dev account c'':
Thank you kindly for your patience as well! I'll make note of this error so I can try to fix it before I update the demo again... Hopefully soon, and if not, before the end of the year at least :''D