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hookian@hotmail.com

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A member registered Sep 22, 2018

Recent community posts

You only pay local postage fee's,  and no import cost. Just pop it in your basket. It will be with you within seven days of ordering. Enjoy.

Hello. 

Firstly just allow me to thank you for creating and continuing to create this incredible reimagining. I produce System Gamer,  and now System Gamer MAX-PLAY Magazine's. These are publications that take inspiration from the classics of the late eighties and early nineties. Your game was a perfect fit for a review, and even made the front cover. There is also a centrefold poster. The magazine is available in both import and standard cover styles. 

Please check it out and enjoy your review.

Thanks again.

Magazines are here:

 https://www.magcloud.com/browse/search?q=system+gamer

I am a huge shoot-em-up fan and these are my thoughts so far. The enemy ship fire is too fast in and too often when the game begins. The player ship is only just about able to find the spaces required and it feels like some cheap deaths. The player ship fire is far too weak to combat what is happenign on-screen. I am absolutely fine with it being like this and getting hectic quickly. but your ship needs to be able to survive and at the moment it feels more like a dodge fest than me taking the game down. The sprites, music and overall aesthetic are fantastic. I hope that you will add a CRT option or filters at the very least. keep this great work up, i am very much looking forward to it's release.