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YankiDev

16
Posts
2
Followers
A member registered Oct 11, 2022 · View creator page →

Creator of

Recent community posts

Wow what a great game. Every level is challenging and unique I love the level design

Great game! love the visuals

Unfortunately I did not have much time this week to work on it. Thank you for the feedback ^^

Thank you ^^

Well very often you grab two people at the same time but there is no visual que and the game counts it as a strike. Then it tells you "You suck". 

I love how smooth the game is visuals controls very well done! very fun game overall

I feel stupid but I couldnt follow the story or the gameplay too complicated for me. I like the chess board like visuals ^^

Camera angle is kinda awkward and sometimes it feels impossible to dodge bullets while atacking the enemy. Other than that good work!

What a nice game! Solid work. I also struggled at level 6 but managed to get it after many attempts ^^

I love the concept wish there was more to play but I trust the process ^^ 

I like the atmosphere and the characters. Couldn't figure out how to use the items first but got the hang of it. A little too much reading for my liking but that's me. Great job imo for such a short time you came up with a story, visuals and gameplay. There is only a bug, the text is messed up when switching from the first planet to the tech planet. 

A little confusing but interesting concept you zap the garbage away. Sometimes the game freezes and starts spawning static zaps idk why couldnt find a pattern to it. Good work!

I love the visuals very well done!  

I really like the idea of working together with your former selves. Nice job! I have only noticed that enemy ships and projectiles does not rotate properly it is a very easy fix in Unity, that could improve the visuals. 

Yeah I guess when playtesting I got used to the movements. I changed it so that the character doesnt slide that much and is much slower now. I think this is better never felt it until I slowed him down. Thank you for the feedback  ^^

I like that idea and I have just patched the game so dimensions work that way. Thank you for the feedback glad you liked it ^^