Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yksisarvinen13

5
Posts
A member registered Dec 07, 2021

Recent community posts

Man, it's been 8 months since the last MC episode, what a pleasant surprise! I wish there was some reminder of the story-so-far at the beginning of the episode, I have no idea where we left.

It seems that you can kickstart it by removing 1 from the working particles (type in "1" and press "-" on the left). I managed to finish the game with this.

Definitely one of my favourites. Very pleasant graphics, nice story, strongly fits the theme.

Some comments UX wise, it would be better to have researcher costs as separate column, tooltips were sometimes annoying to get away. Also, buy X for researches would be nice, since you want hundreds for the final item to notice any speedup.

And there were a couple of places where the dialogue was incorrect (repeated from some earlier dialogue), especially when it was the dialogue to select an option.

(1 edit)

Hey, I found 2 issues so far.

The clues at the dead tree are incorrect when you read them second time (they say 2 steps in the beginning instead of 1 and forward instead of backward for the last one).

The second problem is that the you can get locked near the meatbags if you stand to the north of them when you first talk to them. Meathead #1 (planking one) moves to the side, but the collision box is not cleared and you cannot move out of the small area between meatheads and trees. This actually prevents you from completing the game if you don't have a save from before you talked to the meatheads.