Polished and juicy, smart way to deal with the theme, I think it works pretty well, and each weapon is interesting to use, you did a good job here :)
Yoan Delalonde
Creator of
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It was pretty hard for me to figure out how it was even possible to reach the top of the screen, and finally by setting the diffuclty to 6 it was all clear. In my opinion it miss a little something in your first time user experience, (may be it would have been nice to show the movement blue and red inside the game) But That said, i think it's a really interesting concept, well executed, Good job to you !
I Loved your game, it was the most interesting game design and first time user experience I have seen so far, Nice music too :) Well done to you, (I wasn't able to finish the level with the 2 verticals Blue lines at the begining), The only point for me is the colliders, that are little strange and make the character not that smooth to manage (often stuck in a wall when you don't think it will)