Innovative idea!
I like how the pages are highlighted after walking over them; helps with the "mazeyness" of the levels.
And the scary Zelda like hand enemies.
Awesome idea! I like the fall damage aspect as well so you can't just cheese the level.
Those last 2 sections, with the long pillars were a really good puzzle.
I just wish the check-points worked, so I didn't have to do it one go. (Maybe that made it more fun :) (coz the stage is always slightly different because it's being blown up differently)).