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You aren't I.

8
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1
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A member registered Oct 29, 2020

Recent community posts

innersloth is trying their best. its not their fault there are hackers ruining the game. just try to enjoy the game fn, because im sure in the future the game will be fully hack-resistant

so when you go to your game library, you see all of the games you own lined up in a list on the left side. right click on Among Us and a drop-down section should appear. click on the option that says Properties. you should then see a box with different tabs in it, and one of them should say Betas. click on Betas and there should be an option that says Select beta you want. click on that and press public beta and bam, you have it

and i was just suggesting so if it sounded demanding then thats my fault but all i really wanted to do was let the devs know some ideas that me and some other people might have that they could possibly look forward to do in the future

well yeah but i was just throwin some suggestions out there just in case they have time to. i know  my suggestions probably aren't gonna happen now but maybe after they fix the current situation with all of the hackers and stuff then maybe they can look into it. there's nothin wrong with givin the devs things to look forward to making in the future.

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Well then why didn't they just make it 0/4 instead of 0/2. it's confusing. and also yk you didnt have to call me an idiot...

PLEASE READ, PuffballsUnited! I have found a bug in Among Us. It's when you have to fuel the engines. When i first go to Storage to fill up the fuel in the container, i would do it and the task in the upperleft corner would turn yellow bc i am almost done with it but the thing is the taks would still say 0/2 completed, when it should say 1/2. So I go to the engine and fuel it up, and then it says 1/2. So that ultimately leads me to having to do the entire task again, starting from storage, to finish it. This has happened multiple times so plz fix. Oh, and also, one more favor: Don't act sus and watch out for the imposter among us!

Well i didn't buy it straight from here but i bought the game on Steam. I know an easy way to update it from there if that's what you mean

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I have a few suggestions that I'd like you all to consider for Among Us that I think would make the game better. I know you all are dealing with other things, like the hackers, colorblind support, friend systems, etc. But just note that these are just some random, crazy ideas i have had and i just wanted to share them with you in hopes that maybe in the very far future you all could possibly do this, but i honestly dont expect any of these to happen any time soon. I also don't want to add any extra pressure to you amazing developers, just remember that all i wanted to do was give you some suggestions that could possibly happen later on in the future. PLEASE READ, PuffballsUnited!

1. Here's a suggestion i have for ghosts (crewmates only). I think that they don't really have that much of a purpose in Among Us,  so maybe there can be like a camera that ghosts have (you know, like in those horror movies how they have those cameras that capture the creepiest things). And they can use the camera a certain number of times (I'm thinking maybe 2 or 3) and it has a set cooldown time. What it does is when the ghosts click on it, there's a white light that blinks for a few seconds and a camera snap noise that is visible and audible to even the living crewmates/imposters that are within a certain distance. Then a little picture is placed in the spot the ghost was at and only crewmates can pick it up and view it. The crewmate could then use it in meetings as evidence of certain events. I think that that could be useful so that the ghost could drop clues to the crewmates about the imposter, but to make it more fair, the picture could be sort of blurred out so that it isn't too obvious what the picture is saying. A situation where this could be useful is when let's say a ghost crewmate saw the imposter kill a cremate and immediately snapped a picture of it. A little white box with some colors is then put on the ground but the imposter can't do anything with it. A crewmate could then come along and find it, pick it up, view it, and report the body. That crewmate could post the blurry picture in the chatroom and he, and his fellow crewmates, can discuss what they think it is. They can't see exactly what it is, but at least the ghost was able to give a clue to the fellow crewmates. Also, i think that while the picture is still on the ground, after about 15-30 seconds, if nobody picks it up, it disappears forever. Also, if the imposter kills a crewmate while he/she is holding a picture, the picture disappears forever. And if you think that having an image, even if its blurry, would make it too easy for the crewmates to win, then what about having the picture split into 3-4 pieces around the area where the picture was taken. With that suggestion, the picture isn't blurry anymore and the imposter and the crewmates are allowed to take and look at up to one part of a picture at a time. I think that if you're going to allow the imposter to take and use a piece of the broken picture then the amount of broken pieces should be greater and vice-versa. But yeah, either one would work.

2. I think in the chatroom, there should be little things entered in the chatroom by the game (such as how it automatically says "such-and-such has voted" when someone votes) saying when a meeting has started and when a meeting has ended. This can make it easier to differentiate what was said from when the crewmates where in the lobby and/or when they were in a previous meeting.

3. Speaking about chat, i think that once everybody has voted, there should be a little beeping noise or whatever and the actual chatbox disappears so that it automatically shows you who voted for who. Because usually, while the votes are being shown, i often miss who voted for who. I think it would be easier for me and others who do this to see who voted for who without forgetting about it.

4. My last suggestion is that when the imposters win, from the crewmates perspective, it should show the cause for the crewmates' defeat (for example, same amount of crewmates as there is imposters, all oxygen was depleted, ect.) I think this should be here because usually when the imposters when by killing enough crewmates, it just comes out of nowhere and i don't even know what happened. Over time, i realized how this worked but this could be especially useful for newbies who've just gotten started and a random defeat screen pops up without the noob crewmates knowing why.

5. This isn't really important but i think it'll look cool. This is sorta like a bonus suggestoin, I guess. I have four fanmade kill animations on a website called scratch.mit.edu that i think would be cool to add. Here's the link to it: https://scratch.mit.edu/projects/442871233/. I don't have any sounds for it and i didn't do an entire animation for each one, i just split it into a few frames cuz i was too lazy but im sure you can get what the animations are. 

So yeah I know that was a lot of suggestions but I just wanna make one thing clear: these are just suggestions. I know that right now you all are still trying to fix the hacker issues and there arent that many devs but these are just some ideas i had for the far, far future that you all could look forward to after all of the things you all are working on are  finished. But yeah, if you did read this and you all are actually considering these crazy, random ideas i had,  here is a list of how beneficial the things i suggested are in my opinion, from least beneficial to most beneficial.

1. (least beneficial) My new animations for imposter kills (5.)

2. Cause of loss for the crewmates (4.)

3. The start and end of each meeting (2.)

4. Once voting ends, chatbox automatically disappears (3.)

5. (most beneficial) The blurry/broken ghost pictures (1.)

I hope you read it all and considered  my suggestions, but for now, don't act sus and watch out for the imposter among us! :)