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youngdaydreamer

6
Posts
A member registered May 14, 2017

Recent community posts

Everyone alive appears in one scene per timeslot. You're clearly missing many of them.

I'd advise you take the last line from the penultimate entry you've listed literally.

Your hint does seem to be the missing scene for me, again. I guess I'm a little confused why it disappeared, was removing the last found scene part of the update so as the final messages could be found again? I don't remember if that one was the last one I found, but it would explain this if so.

Ironically, I've now had it reappear for me after the update have to also work that out for myself

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I had that and for my playthrough it was because I'd forgotten to find where one of the people in that room went next for 11 and hadn't realised it. Hope you work it out

Edit: it was in 12 instead

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This was such a joy to play through! Or I guess really sad. Same vibes with Obra Dinn where it's very tragic to know what's going to happen to someone. But really fun! Managed to suss my way right to the end and used some guiding words from the comments to find a body and an agent note, ifykyk. Everything else I worked out myself over the course of 2 evenings, which really gave me the chance to go through each person's route individually and feel bad for them. If someone ever manages to get 15 odd people to do a fully voiced read through of this I'd dig it.

More spoilery rambles under the dots

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  1. I never used the notes feature and also never really got the Act renaming aspect, though I appreciated the list pages on account of not having to scroll so much. 
  2. Hangman really got me desperate enough to google seven lettered animals, to which the AI suggested me a bunch that weren't 7 letters lol. I interpreted the head being the same @ that the Agent uses for their lines being a metaphor for his position, and perhaps ours too, though logically strange he'd code a game you can't even win. 
  3. I will say though, I'm still not sure how one would find the agent's dream note in a normal fashion, and how it connects with his name, though the song's nice. Edit: 2 days later I finally worked it out. Codes are fun and I'm glad I've kept returning to this to get everything found out.
  4. I think it is good that there's no list of rooms to help keep us as puzzled as the agent likely was when putting the audio narratives together, but I wouldn't have minded some kind of 00 note in the 2nd half of the game to allow me to run through them all when trying to remember which rooms to try to fill in gaps.

Anyway, that's my thoughts. Thanks for making this gem!