My best run so far. Archer + hypercharger is such a great combo, but so hard to set up! Could have been even bigger if I positioned archer further.
Fun fact: This was my biggest damage ever then I remembered I didn't use mayday so I did. My computer actually crashed after it started showing end screen after clicking victory.
Fun fact 2: thanks to that crash, I was able to try it again and again. Unfortunately, this was actually the best run. Its all in arack positioning. I wish I knew where the game keeps its save files so I could share it with others.
youngstormlord
Recent community posts
With the help of 15 minutes of save scumming... The medkit finally shows up. Thank you very much for fixing the medkit and doctor proximity bug.
A quick heal and...
the fight was finally won! Awesome game. I feel like I am possessed when playing it. So many cool combos... I actually tried to get early succubus with great equalizer and paladin, but no dice.
24582 damage with 6 Aracks, android and recycler. I just one shot three final bosses! This game is awesome. Took me six hours of playtime for the cards to fall right, though. Please don't nerf them!
The second best turn was 2000+ with full board of hellhounds and over 5000 with hellhounds and box jellyfish.\\\
Edit: Got golden goo run finally. Got over 4K damage with claymore mine, with each golden goo doing 80 damage. In the end they were doing 111 damage each. How to replicate (hah!): Self replicating spider, grey goo, mystery box and hope you are lucky and get gold goo.
Great game, highly addictive! Would recommend.
Bugs I found:
Paladin doesn't kill vampires. And neither does priest. He doesn't count them as undead either.
When you use "half health next boss" item, it disables the box jellyfish passive and it doesn't count it as damage done to the boss. It doesn't count anything after as damage done to the boss.
Doctor doesn't do the "less than 3 health, medikit returns all health" thing that it should.
If you have a monkey or engineer, then you can't continue after saving. Edit: You can continue after saving, but you mustn't save on the first turn when the boss shows up. So, save only after the first turn. It does autodeploy but doesn't let you attack. It happens even if you don't have monkey or engineer.
Ideas for the improvement:
Arc of the covenant shouldn't destroy priests and paladins and change them to ghosts.
Succubus is too steep, should be if you have more than 6 health, not 4.
There should be more ways to remove things from militia.
I'd wish that you get a freebie choice, rare and two uncommons after killing every boss. I know it is set up that you get your choice after boss attacks.
I wish that dire wolves and death worm have global reach.