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youngstormlord

19
Posts
5
Following
A member registered Feb 17, 2020

Recent community posts

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My best run so far. Archer + hypercharger is such a great combo, but so hard to set up!  Could have been even bigger if I positioned archer further.
Fun fact: This was my biggest damage ever then I remembered I didn't use mayday so I did. My computer actually crashed after it started showing end screen after clicking victory.
Fun fact 2: thanks to that crash, I was able to try it again and again. Unfortunately, this was actually the best run. Its all in arack positioning. I wish I knew where the game keeps its save files so I could share it with others.

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With the help of 15 minutes of save scumming... The medkit finally shows up. Thank you very much for fixing the medkit and doctor proximity bug.

A quick heal and...



 the fight was finally won! Awesome game. I feel like I am possessed when playing it. So many cool combos... I actually tried to get early succubus with great equalizer and paladin, but no dice.

Tax accountant, paramedic,  lawyer and doctor walk into a bar. Followed by two hustle goblins. A paladin, an engineer, a ferret and a bunch of soldiers and barbarians are already there. Thanks to cornucopia.

Would have been a victory but no medkit or tower of retribution in sight...


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Just add redeploy button. So, after deploy phase you can have two buttons, redeploy and attack. Also, reroll during choice. Just 3 rerolls after every turn would have saved me a lot of save scumming :)

 Thank you for the info. Just make aracks uncommon and all is good. It is hard enough to clean the board of other units to make place for webbing and they don't produce it often enough for easy win.

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Save scumming for the win (got saved 8 times by peace protesters and capacitor): Humans can be powerful when you get two Great Equalizers and Three deep ones.

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You nerfed aracks too hard. Please put them to be uncommon and not rare. I haven't seen a single arack in a few hours. Seen webbing a few times but webbing is useless without aracks. Also, how do I download the zip file?
Bug report:

Aegis now doesn't prevent ghost destruction.

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Tax accountant and time bomb have weird interaction. Tax accountant rises everything, time bomb nullifies damage of all. Time bomb does one damage, tax accountant dies immediately. Time bomb explodes normally some turns after but is the only one doing 1 damage for those turns before explosion.

Feeding the death worm...

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It lies but not completely.  He is not global like he says he is. The medkit has to be near him.  I tested it last game, save scummed until medkit shows up near the doctor. I did have 1hp, though. Also, that didn't save the run.

It worked for me but it wasn't worth it in the end. You need undead and plant type for it to work. And maybe Item too, I am not certain. I am sure I had literally all the types, including structure and terrain and it worked.

Nice. I finally got Siren + Paramedic + Tax Accountant combo. Paramedic saved his life a lot. This is the end result.



Oh, I see. Silly me. Would have been OP combo though :)

Found another bug. Aegis doesn't prevent the destruction of Ascetic for some reason.

I love it!

And next boss is even better. Gotta love spiders.

Most damage ever so far

Wow.

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24582 damage with 6 Aracks, android and recycler. I just one shot three final bosses! This game is awesome. Took me six hours of playtime for the cards to fall right, though. Please don't nerf them!

The second best turn was 2000+ with  full board of hellhounds and over 5000 with hellhounds and box jellyfish.\\\


Edit: Got golden goo run finally. Got over 4K damage with claymore mine, with each golden goo doing 80 damage. In the end they were doing 111 damage each. How to replicate (hah!): Self replicating spider, grey goo, mystery box and hope you are lucky and get gold goo.

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Great game, highly addictive! Would recommend.

Bugs I found:

Paladin doesn't kill vampires. And neither does priest. He doesn't count them as undead either.

When you use "half health next boss" item, it disables the box jellyfish passive and it doesn't count it as damage done to the boss. It doesn't count anything after as damage done to the boss.

Doctor doesn't do the "less than 3 health, medikit returns all health" thing that it should.
If you have a monkey or engineer, then you can't continue after saving.  Edit: You can continue after saving, but you mustn't save on the first turn when the boss shows up. So, save only after the first turn. It does autodeploy  but doesn't let you attack. It happens even if you don't have monkey or engineer.
Ideas for the improvement:
Arc of the covenant shouldn't destroy priests and paladins and change them to ghosts.

Succubus is too steep, should be if you have more than 6 health, not 4.

There should be more ways to remove things from militia.

I'd wish that you get a freebie choice, rare and two uncommons after killing every boss. I know it is set up that you get your choice after boss attacks.

I wish that dire wolves and death worm have global reach.