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MrMoon

5
Posts
A member registered Jan 16, 2021

Creator of

Recent community posts

I appreciate so much your feedback. Unfortunately, the points you mentioned were actually known errors / wrong behaviors that weren't able to be fixed in time for the submission for the game Jam. Also, the reason one of prompts in the cavern doesn't go anywhere is because I forgot to have a room that mentions that the game stops there for now. That's my bad. 

We want to work on a lot of feedback mechanics for the player to understand better the combat and to make a tutorial to make it even better from the start. 

We have so many plans already for plot points of the story and I am interested in continuing with my programmer friend to make the game a little bit more stable and even finish it.

Thank you for your comment.

Unfortunately, the feedback to the player during the combat was something that suffered because of the time constraints. It is far from completed. F.y.i. The targeting was actually the direction of your mouse when you hold to cast magic. Depending on where the spell effect goes the closest, it will attack that enemy. When there is a single enemy, the spells curve automatically to the last target.

Thank you for trying it out. Our main goal after the game jam is to tweak a few things to make a better game and your comment will help improve it.

Thank you for your kind words. Are combat system is still a little buggy and maybe not easy without any instructions. We thought about adding a tutorial for explaining the combat. I have tried to make the story serious, but not too serious.. I think Bungus as a character brings a lot of funny moments. I think when I can rift off of two characters, its hard to make the game not just a book. The story is the main thing, but still, we want some fights and maybe some more choices in the story.

Again thank you for trying it out.

Yeah, we had a few bugs last-minute. The wolf fight needs to be balanced a bit. Thanks for the feedback!

It be lovely to see a couple of enemies in your style. It be nice to see enemies like bats, wolves, mushrooms or plants. Another idea would be some sorts of traps. Just an idea. :)