Ahh, thanks. Not really a coder, no.
I might be able to pick it apart and get something working. ^^
Thanks for the reply.
Would it be a lot of work to adjust, or add a second Clear Mask option to the plugin?
I love the x,y to x,y for setting the mask. In order to keep rooms darkened until they are entered.
My only problem is, clear mask wipes the map, not the room.
I'm trying to figure what would need to be done, to define an x,y to x,y area to remove the mask from.
So a new Plugin Command. Clear Mask (Area)
Where you can define an area to clear it from.
Been looking at this:
https://itch.io/queue/c/863568/-visustella-worlds?game_id=655183
It's $39.99 and talks about using the tilesets, but I can't see whether it's okay to use them in commercial projects.