Erst nächstes Wochenende wieder :’)
yumiicchii
Creator of
Recent community posts
It’s fine! Thank you for being so considerate! I appreciate the kind words! I wish you lots of fun playing and if there’s anything else you’d like to ask or say, feel free! :>
and if you get stuck again, I’d appreciate if you’d wait for the guide to be done (hopefully by tomorrow!) so you can at least experience the whole game without having to worry about the puzzles! :3
either way, i wish you have fun with it!
Thank you so much! I remember you playing “HOME” about a year ago, glad you like this one too!!
I knew the map puzzle would be the bane for many people, glad you made it through anyway! :D
Makes me super happy to hear about your story perception! :3 I appreciate your kind words and you not just playing through my game but also sharing it with your audience! Thank you ♡
Hi! I’m sorry to hear you feel that way! Some puzzles aren’t as obvious to some as they are to others and unfortunately I can’t make a design that will appeal to everyone :(
I will make a guide soon that will also explain how to reach the correct solution, maybe you’d like to give it another shot then, but if not that’s also perfectly fine :>!
As a reminder for you, there’s a lot of testing behind puzzles and games, people that want to make a good product! A negative experience is frustrating, I understand, but next time maybe consider writing a comment that comes off less condecending and ask if there’s something you might not understand! I would love to help you out!
Thank you for giving it a try anyway :>!
(if you read it this far, the blood on the buttons indicate which ones to press, the amount shows in which order. Most blood -> first pressed, blood wears off and the subsequent buttons have less and less!)
Thank you and that’s fine don’t worry! :)
It has been becoming quite popular over the years again, yes! I personally like this style a lot, to me it feels like it often conveys a lot stronger atmosphere than super polished high quality games and the nostalgia aspect also helps a lot :D
I made it in Unreal Engine 5! :)