Thank you!
z_drag0n
Recent community posts
Yo dev, would you mind configuring the demo for the itch.io client? Thank you. Not to assume anything, but if you need a guide here is a forum post that'll help: https://itch.io/t/1738873/cannot-read-property-build-of-undefined
The pattern I have found to be the most reliable is the following:
- "Shrink" powerup accessible heart in the castle.
- Second heart powerup in the castle.
- Heart stuck behind forcefield in the room right of the large, dark room.
- Heart in the tall room after the large, dark room.
Thank you for the reply. The fifty times thing is no joke; I play it sometimes when my professor drones on and I need something to focus on for ten minutes. Let me know if you ever need a dev tester for any future versions as you can already see I'm very thorough lol.
Pretty fun game. I've beat this thing about fifty times by my estimate. I've found a few glitches in my many playthroughs.
- After receiving the "double jump" powerup, you can infinitely jump by jumping into a ceiling and rapidly pressing the "jump" button. I've found that this glitch helps one go from the "double jump" powerup, to the room requiring the "wall climb" powerup to traverse, and then to the "wall climb" powerup without having to take a detour.
- Using the "shrink" powerup and falling to the left of the leftmost mushroom in the second room right of the three spike pit room causes the PC to move to the room left of the screen, but above the ceiling and out of bounds.
- The four "heart" powerups disappear often and the only one I have found to appear consistently is the one requiring the "shrink" powerup.
I highly doubt this game will receive an update as it was created just for a Jam, but I thought I'd state them for the record. It's a great game and I can beat it in less than 10 minutes now with a fairly optimal run.
Edit: Turns out if you jump high enough against the wall in the same room as the out-of-bounds glitch with the "shrink" powerup activated, you enter a room with a couple platforms with the castle tileset. You can only run around half the left half of the room and crossing into the right causes you to be transported back to the mushroom room. I can only surmise that this is a dev room of sorts.