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zaidan-brown

20
Posts
1
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11
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A member registered Feb 02, 2017

Recent community posts

Good news, it worked. Bad news, I'm addicted help- also the save files is a multi-file jumpscare. Other than that it's a really fun game!

Error: Couldn't load project data at path ".". Is the .pck file missing? index.js:462 

If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).

From the web version.

Fun game, very replayable indeed. 10/10 - Would recommend as a torture method.

If, hypothetically, I were to mod this with more language (seems perfect to mess with my friends) would you be cool with it?  Thanks (probably won't happen tho)

The perfect mobile game. (not a compliment)

The third bed somehow is walkable and raised the guy vertically into a softlock lol

Depends greatly on the player imo

I gave up searching for my last three squares :) The blue trail that appears after a while really helps but it adds more difficulty to the game later on

I mean the complete anim, with a dark cloud in the middle and the small sparks afterwards

I forgot this existed after not playing this for a while, but this happened a lot, though I always missed the chance to take a screenshot. 

A big Storm animation randomly covers the screen when I use Bottled Storm in the test zone. 

If you scroll down a bit you'll find that some of the devs' replies are hinting about it already being on their list. 

👀 <- look for the ones with this emoji

It is *Charcoal, which is made by burning woods. Steel is mentioned a few times already in the comments below. 

Clay + Dirt does it too. It is more efficient. 

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That's an interesting strategy. I love the Terrarium too, but personally I won't touch any of the storms because they either last too short for their long recharge duration, and so giving small damage while leaving you vulnerable, or pull enemies closer to you, which is not something you would like. 

My #1 combo is Clay, Light Bulb, and Water Lily. Alternatively I used to go with Harpoon instead of Light Bulb, but the purple dudes on later maps are a lot harder to defeat with it, so I mostly use the latter now. Fire Lily is a good replacement for Water Lily when I'm focusing on damage because it recharges much faster, hence giving more frequent widespread damage, compensating its lack of protection. 

The downside of this style is, of course, it costs lots of Stone. 

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I only noticed that after reading your comment. I thought all this time that the reward for completing it was just Kraft claiming to be a better artificer than Toko.

Though it is hilarious for sure, wouldn't it impact the ratings? 

Hi, just checking in to say (you probably have known this) that if you do Kraft & Slash a google search, you will get results other than the official itch.io page and the Play Store app page. I don't know whether those sites has your permission or not, if they do, then I'll try playing it there too just to see if there's an unknown bug or anything. If they don't, I can try reporting them. :) 

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I came back today and found a new splash... and supposedly a bug.

Whenever I choose Save & Exit from the settings in the crafting screen after finishing the first level, then immediately return by clicking Continue, the drop items I have earned in that level will be gone. 

I have tried reiterating the problem, and while there might be some variables I missed, this seem to affect both dropped elements and crafted items BUT leaving behind player-crafted items created before going to menu via Save & Exit

I don't know yet if it is the same with the next levels because, well, I'm not wasting those precious items after the struggle :")

Oh and you might find something worth getting rid of in the settings in the crafting menu. Clue: it's blue, it has a cross on it, and it has a twin that functions exactly the same.

Hi! I've been playing the latest update, and the idea of having upgrades and stars is cool! It seems I can now buy recipe hints with stars too?

Now that many of the recipes are changed, are the more advanced items like Forge and Fridge still as needed as they were before?

Also, what will happen to Artificer? Will the recipes be different between the two games, or drastic game change be done instead?

Oh and if you don't mind, I'm curious whether there is a *magical item* in the older 0.9.0 pc build. I sometimes come back to play it, and seeing the numbers being stuck at 112/192 is making me thirsty of crafting something new.

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Hi! I had great fun playing your game. And even more fun learning to write a story and make it playable by someone else. But I encountered many Fatal Errors and didn't know what to do next after the last one. Is double quote not allowed in the game?

What can be done with error in "Room Creation Code for room room()"?

Well, i had got the swords (fire, lightning, ice, tempered, and broad sword), 3 of the spears (fire, lightning, and obsidian spear), 5 of the flowers (water and fire lily, etherillys, goldenrod, cherry blossom).

I found that clay + stick doesn't always make bowl and chopsticks. It makes spear instead in some browsers, disabling me from getting b&c..

Thanks for answering :) I'm stuck on 108/192 now, can't figure out the rest 84 items. Could you suggest some.. really complex item for a crafting goal? And about the favorite in the menu, is it actually intended to show Kraft's, not the player's, favorite item?

Hi! Is there a way to make the electric fan thing, or is it only an enemy drop? I don't even know it's name, I saw it once but it was gone before I acquired it because I was too busy fighting other monsters.