Thanks for playing!
Zak Makes Games
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The game is getting a physical release in 2024. I've taken down the public PNP for now while the publisher and I decide if/how we want to make the PNP available going forward.
You can read more about the physical release here!
https://zak-makes-games.itch.io/confusing-lands/devlog/636698/confusing-lands-ph...
Realizing now that you can get yourself stuck because "+5" and "OPPOSITE" can't be applied to the same suit. Bummer cause it feels kind of bad and hard to plan for (and disincentivizes getting creative with rules). If I could do "FOFO IS KEKE IS OPPOSITE *AND* +5" it could work, but I imagine "AND" would be hard to add as a separate card (what would "BABA IS KEKE AND FOFO" do lol). Maybe just code in that if "OPPOSITE" and "+5" are stacked it reads as "OPPOSITE AND +5"? Maybe that would be too strong in the early game.
Here's the BGG link!
https://boardgamegeek.com/boardgame/342200/confusing-lands
Good to know there's interest in an expansion. That's definitely a possibility!
Thanks for playing! Card sized rules & player aid are a good idea. I'll give that a look once I have some time to revisit this.
To answer your rules questions:
Valley Guardian: Connected just means spaces that touch each other in a group. For the purposes of Valley Guardian, only mountains separate the groups.
Close Neighbors: This scores in square number increments (so, 1/4/9/16/25). You're right that it's probably not worth it if your biggest square is only 3x3, but a 5x5 can be very juicy.
Land of Plenty: You do lose 10 points for this one, yes.