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Zanven

4
Posts
4
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A member registered Mar 23, 2019

Recent community posts

(1 edit)

I couldn't find the cave on the beach using Arthur all around there (do you mean the beach with the 4 doors?). I did find a strange anomoly that I'm not sure is a bug or a feature though:
Past the date puzzle before the boss where you get the rubber mask there is only one door in the full version. In the Youtube videos of the demo there is two doors and the right door leads to a room with a slide and an enemy that activates with EMPATHY. I've randomly stumbled into that room walking around the trees between the high school and the cardboard alien cutouts.

(1 edit)

I have 4 of the "cerebellum pieces", painkillers, and two game cartridges. I think the last thing I did was beat the movie theater boss. I've been running around in circles and not sure what I'm supposed to do now. Even a hint would be good.

(2 edits)

Just checked it out and it works now. As an aside, I'm completely stumped what to do next lol

Edit: I found a new one. It's when checking the clown popping the mural of you in the high school. Did it a few times and it only sometimes does it though.

___________________________________________
############################################################################################
ERROR in
action number 1
of  Step Event0
for object obj_school_graffiti:
Variable obj_school_graffiti.attack_key(100086, -2147483648) not set before reading it.
at gml_Object_obj_school_graffiti_Step_0
############################################################################################
gml_Object_obj_school_graffiti_Step_0 (line -1)

Got this bug and crashed the game when trying to use the head on the ant in the ticket booth

___________________________________________
############################################################################################
ERROR in
action number 1
of  Step Event0
for object obj_bug_teller:
Variable obj_bug_teller.attack_key(100086, -2147483648) not set before reading it.
at gml_Object_obj_bug_teller_Step_0
############################################################################################
gml_Object_obj_bug_teller_Step_0 (line -1)