Just curious, but are the characters’ eyeballs being completely black an intended art design in your games?
Maybe a high-tier cameras have built-in sound recording, and just display the dialogue text if the high-tier cameras are installed.
Can even make it work with low-tier cameras, having the text be cut-off periodically to simulate low quality sound.
Very good game! I wish there were more actions in other rooms and not just in the bedrooms though.