what engine are you guys using?
ZedArray
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A member registered Nov 26, 2022
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ey man your stuff looks pretty cool. I'm not THAT new to programming but I'm somewhat new to Godot (the game engine I want to use) and game development in general. If no one has reached out to you, I'll gladly team up with you for game jams. if you want
if no one reached out yet, add me on my discord ZedArray
I have a feelling that that's intentional. It usually happens in other fighting games too. When you're doing a combo that is so long, the guy getting comboed will move very when they get hit. It's one of the ways to prevent a combo that can deplete the enemy's health from 100% to 0 in a single combo. Or at least to make it harder