Hello Fynnbarr! What does your code look like? You can send it to my discord: _zeil
Zeil Learnings
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Hello! I'm Zeil from Zeil Learnings, a YouTube channel about Ren'Py. Thank you for this! It was very helpful and easy to implement thanks to your awesome documentation! If you allow me, I would like your permission to upload a modified version of this on my itch.io (not using a layered image and more comments on script.rpy). I'll link it to this page, ofc. Additionally, I'd like to feature it in one of my future videos. (maybe 2-3 months from now). You may contact me on Discord if you have any questions: _zeil
For more context, an individual approached me seeking assistance with this. So I figured it's not easy for non-programmers to follow. Therefore, I want to make a modified version of it for people without programming experience.
Sincerely,
Zeil
That's a good game idea!
- You'll need an input window: Input Video
- You'll check for the code. Let's say you keep your variable as povname where 12345 is the passcode.
if povname == "12345": $ persistent.blue_unlocked = True
3. You need lines 7-9 of this video: Blue_button
If you have any other questions, you may contact me on Discord: _zeil
Thank you! Do you mean persistence? If so, you can see it here: Blue_button
I bought the Royal Alchemist - Anniversary SALE yesterday and played for 3 hours straight! The price is cheaper in steam but I, unfortunately, bought it here already before I checked steam. LMAO
Very nice game! The backgrounds are gorgeous and the CGs are stunning. I would recommend this game to anyone who wants to play an otome game. The gameplay is also good. It's difficult, to be honest, so I started checking the guide(from the bundle) and switched to Story Mode. hahaha
Good job on your release! I love your game! More games to come, please!
Improvement Feedback:
I think the norm is the speaker names shouldn't be visible when the main character is thinking. It's very confusing if the MC is speaking or narrating.
The speaker name font is too cursive and hard to read. Maybe change to another font. Same goes for the menu fonts.
For the speaker's line, you can add a black border for contrast so it's easier to read.
I have a bunch of UI references here if it helps! (I also want to make a game, hoping to publish this year)
Note that I'm not a UI specialist. I'm a game programmer XD
Overall Feedback:
The game is great! The first part of the story is very intense. I love the music too and the effects. The Art is stunning! I specially like the background images. Good job to your team! Looking forward to your release! <3