Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Zelphkiel

5
Posts
12
Followers
A member registered 63 days ago · View creator page →

Creator of

Recent community posts

Sorry about the late answer.Basically,the shockwave will make your character move backward,so if you happen to look at the opposite direct of the slime,it will looks like you are pulled in.I have been having issue figuring a way to make it so it push you away from the slime.I also agree that the knocked animation is very long and can be frustrating, I want to tweak it but I have some issues with unity that sometimes break my animations with the MC(which mean I probably need to redo him in the future).

Thank you and sorry again for this.I'll try to replicate it to figure out the issue and try to solve it.I still find it very weird that the game didn't saved at all.To avoid the attack,all you have to do is to jump right before the shockwave.

(1 edit)

I'm deeply sorry about this.I have to admit that I am confused as to why auto-saving didn't worked for you and I'll try look to find solutions to prevent this issue to happen again.Thank you for taking time playing the game and the bug report.

Edit:I'm sorry to bother you, but do you have more informations about what you did exactly and if you're using a windows environment?
I'm trying to replicate the bug to understand it.I also find it very weird the game didn't saved at all,as you should have unlocked some check point to reach the slime part,such as the bell falling down that trigger an auto-save.

The game isn't saving? This is weird,you are the first one with this issue,I'll try to check this.Thank you!

Oh sorry about this and thank you for the bug report,I'll look into this and try to fix it asap!