Sorry about the late answer.Basically,the shockwave will make your character move backward,so if you happen to look at the opposite direct of the slime,it will looks like you are pulled in.I have been having issue figuring a way to make it so it push you away from the slime.I also agree that the knocked animation is very long and can be frustrating, I want to tweak it but I have some issues with unity that sometimes break my animations with the MC(which mean I probably need to redo him in the future).
Zelphkiel
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I'm deeply sorry about this.I have to admit that I am confused as to why auto-saving didn't worked for you and I'll try look to find solutions to prevent this issue to happen again.Thank you for taking time playing the game and the bug report.
Edit:I'm sorry to bother you, but do you have more informations about what you did exactly and if you're using a windows environment?
I'm trying to replicate the bug to understand it.I also find it very weird the game didn't saved at all,as you should have unlocked some check point to reach the slime part,such as the bell falling down that trigger an auto-save.