Hey Jupiter, thanks for the inclusion. I decided to add a description of what this game is based on to alleviate some of the confusion. So if you're curious, it's been appended to the game page info. :)
zemmi
Creator of
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I don't think I've played a bitsy quite like this before. I quite enjoyed the snapshot of Jakarta and it's personality.
Using icons like hands, eyes, and noses for different sensory tidbits and info was a really good idea, I think I may have to use that.
Also I looked into some of the assymetric house designs you mention, they're super cool. Look like nothing I'll ever afford but fun to browse pics nonetheless.
Having fun checking this out so far but I ran into some problems with the Universal Camera. For some reason the position and rotation values will not save. The value in editor will appear updated but the preview does not change and after pressing play all values are reset to default. For some people this is clearly working as I've played a few games that use a fixed universal cam.
I have tried different browsers, Chrome and Firefox, using it on my android, and changing the values directly in the HTML all to no avail. If you have any ideas about what could be happening I'd love to hear them. Thanks
Nice! Climbing is incredibly enjoyable if not a little stressful, but I was a a tad miffed by the rope. I think it would be a lot of fun if 'Q' toggled a hold on the rope and you could climb to various lengths with 'W' and 'D' with one hand available for use. Couple scenarios where I wanted to go half length and swing around a corner to grab a rock. Especially with those bloody seagulls.
Also, as I scale the last rock to summit the 'Old Man of Sjor' the character kept clipping through the ground and falling back down. Never managed to get past that.