Trying out the new version. I like randomness, so decided to play an Experiment and rolled Wings! Below you can see each wing gives Move Speed (5), plus i have one leg w/ Move Speed (4). It seems like this should give me at least Move Speed 14 total, but it's only 10.
Is this a bug?
Actually, how is move speed supposed to be calculated? I started another normal character to compare and while they only have two legs w/ Move Speed (4), they still start w/ Move Speed 10 rather than 8. Now I'm confused :p
Zetji
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Here's a screen cap and error message for an item that isn't displaying. Hope it helps.
Went to equip it, and it spawned duplicates in my inventory:
Naturally, my first thought was to abuse the hell out of this to spawn a bunch to sell. Mousing over one of the later duplicates produced a very dense error message which might help point you toward the bug:
UPDATE: Found that quest will complete if I have all 4 limbs when talking to him. However, it didn't give me the opportunity to choose which limbs to give him. I had more than 4, and it just gave him the first 4 in my inventory, which included a Living Stone Leg that I didn't want to give him.
SUGGESTION: Allow the player to choose which limbs to give him so they don't inadvertently give Faust valuable limbs they're saving for themselves. Also, allow the player to start turning in limbs even if they don't have 4.
I have the mission to give Faust 4 limbs. I've got one, but there doesn't seem to be any way to make him take it.
Do I have to have all 4 to trigger him taking them? That would be pretty frustrating given the time limit on limb spoilage. If that's how it works it'd be good to modify the quest so you can give him limbs as you get them and the quest tracks how many you've turned it.
Anyway, thanks for the game, it brings together a lot of fun ideas and I'm looking forward to experimenting w/ the body part system.
P.S. Do you have a system for uploading save files for bug reports? I found an artifact "Fire of Claw" which won't display its stats but instead brings up the error box.