Exactly, and now I believe it's time to add the mouse to aim all around. I really truly believe it will be overall better. It works for the side scrolling game because it is a side-scroller. This game is no longer a side-scroller.
Zferrell
Recent community posts
It does seem to be fading now. When I first played, I think I was collecting new things so often that it was going so high up the screen and taking a while to go away. It didn't seem like it was fading so I was thinking it wasn't go to. This game is great though. But, there seems to be some issues with crafting things. I can't click on the campfire to build it. I do have everything for it. And I can't seem to put my ability point anywhere. It says I have 1 point left and I need to be level 2 which I am. Is there a different way to do these things? NVM on that
This game really is pretty bad. No dash, movement is too slow, first level is too little so I can barely get any weapons, guns run out too quickly, the first boss is basically impossible, too many things spawn in around him and launch too many things, with no dash its pretty much impossible. You really need to rethink these mechanics. Dying over and over again to the first boss because movment is so slow, no dash, barely and health, and guns running out of durability too fast is not fun.
Don't you think it would be a good idea to not display the help text and text for everything you pick up right in the middle of the screen that continuously scrolls upwards, so we can actually see the game and see where we are moving, etc? Kind of a bad design to have the text right there don't you think?
Kinda sucks, you cant look up and down to swing, only side to side so you constantly die to things coming from the top or bottom. You need to make it so you control the sword with the mouse and make it so you can look around and swing a full 360 degrees, and use WASD to move, only being able to swing two ways really ruins the game