I think this game is brilliant. I enjoyed it a lot and loved the atmosphere, the system, and the design. It's the second time I've reached level 25. Maybe I was lucky with the talents.
I have some tips to improve the game:
- The talent chooser after the night could have a tooltip. Currently, the cursor selects the element behind the talent. I would like to have more information about the talent in the right description place, such as how much effect I can obtain by selecting it. Additionally, I would like more specific information about the numbers on the talent. For example, what does "bigger health+dmg for warriors talents" mean? Is it +50%? +100%? 2×?
- Healers have a slow heal orb. I noticed that my building or soldier died before the healers could heal them. It seems a bit awkward and painful to watch my soldiers dying in the healers' hands. I think it would be better to heal the target instantly instead of using the projectile orb. You could add a circle or light effect on the target that received the heal.
- I don't like the talent that swaps the healers into mages. It feels like I lost an ability. It's only my opinion, but I think it could be better if you could add a "+fire mage / night" talent instead of converting all the healers. This way, you could have healers and mages simultaneously. Alternatively, healers could heal in an area around the target, and this area could burn the enemy inside it (with this talent). This way, it feels like you gain a better ability instead of losing a good one.
- Placing buildings was a little uncomfortable. I didn't always feel how it works. It feels like the map is a big table, but I don't sense where the columns are.
- There is space for some statistics on the right panel. I would like to know how much gold I can get after the night.
But I think this is a good game. Nice job! :D